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#1 |
Registered User
Join Date: Nov 2017
Location: france
Posts: 114
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Z-Out
Hi !
Game : Z-Out Source : IPF file #609 EU Retail Amiga tested : WinUAE + MKIII and Original A500 Hardware + MKIII In this game, during game, if we enter in MKIII, no problem. BUT, when we return to the game (command X), the ship has disappeared. If anyone has more info on this concern. Protection or game bug? (I think more of a bug because this game have a looooooot of bugs) Thks a lot |
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#2 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,437
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MKIII is probably doing something with sprites that the game doesn't like and doesn't re-position using the copperlist.
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#3 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,033
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Its certainly not a game bug, because Action Replay is not original Commodore hardware, and there is no expectation that Z-Out or any other game must accommodate Action Replay.
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#4 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,437
|
more an MKIII bug...
Some games have on-purpose anti-AR protection (Addams Family) but Z-Out is not one of them. |
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#5 |
Registered User
Join Date: Nov 2017
Location: france
Posts: 114
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#...but Z-Out is not one of them.
Yes, I know. #jotd & Galahad/FLT Yes, for sure. With HRTMon we don't have this issue. MKIII 3.09 & 3.17 = Sprite issue MKII = No issue (all firm) MKI = No issue (all firm) Have you tried with WinUae ? 609 IPF file is easy to find Last edited by Giants; 13 August 2024 at 18:36. |
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