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#1 |
Zone Friend
Join Date: Jan 2005
Location: italy
Age: 47
Posts: 244
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Platman map
hacking the platman exe, i found where the map is stored,and i was able to rip the whole big map 10x10 screen. i'll put the png into the zone
now remain to find where the ghosts and keys position are stored ![]() |
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#2 |
Global Moderator
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,587
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#3 | |
Zone Friend
Join Date: Jan 2005
Location: italy
Age: 47
Posts: 244
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Quote:
The V over some ghosts is intended as "velocity ghost" from what i've foud in winuae here are the movements of the ghosts : /******************************* tile = 91 = 145 key tile = 92 = 146 powerup tile = 93 = 147 ghost pink (move 32 px.) tile = 94 = 148 ghost red (move 48 px.) tile = 95 = 149 ghost blue (move 64 px.) tile = 96 = 150 ghost cyan (move 80 px.) tile = 97 = 151 ghost yellow (move 96 px.) tile = 98 = 152 ghost brown (move 112 px.) tile = 99 = 153 ghost gray (move 128 px.) tile = 9A = 154 ghost transparent (move 144 px.) tile = 9B = 155 ghost speed pink (move 160 px.) tile = 9C = 156 ghost speed red (move 176 px.) tile = 9D = 157 ghost speed blue (move 192 px.) tile = 9E = 158 ghost speed cyan (move 208 px.) tile = 9F = 159 ghost speed yellow (move 224 px.) tile = A0 = 160 ghost speed brown (move 240 px.) tile = A1 = 161 ghost speed gray (move 256 px.) tile = A2 = 162 ghost speed transparent (move 272 px.) *********************************/ |
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#4 |
Registered User
Join Date: Nov 2006
Location: Lincoln, UK
Posts: 622
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Dunno if you're still around but i am just starting a faithful remake of this in Unity and this map (i was about to start making one today by playing it and capturing screens from WinUAE) is a godsend !! Then i notice you were finding more data from the original.
Were you planning on a remake too? Did you get anywhere with other game data from Platman... AND, were you able to contact the author? I tried a few years back and couldn't track him down... Thx. Last edited by hitm4n; 22 September 2012 at 11:49. |
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