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Old 08 October 2001, 05:14   #1
turk182
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Robocop 3

I've been searching EAB for request for this ,I havent seen any.
The images I have does not work on any emu. I think the original had a dongle or something. The cracked version stalls after the DID logo appears hmmm..
Sorry if this may have been asked about before
Anyone out there got a HD version they wanna share ?
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Old 08 October 2001, 06:10   #2
Fred the Fop
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I have it for you. Its too big for the ADF Zone, 2.3 MB. So give me your e mail, I'll send it to you. Just drop or unzip into Games folder of your WinUAE HD folder.
Works just fine for me


Ian: Removed Screenshot

Last edited by Ian; 03 November 2001 at 16:45.
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Old 08 October 2001, 19:42   #3
Fred the Fop
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I believe there was also a "Platinum' edition or such. Am I wong?
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Old 08 October 2001, 22:37   #4
Ian
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Yeah Fred, the budget version had the password protection
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Old 08 October 2001, 22:40   #5
Fred the Fop
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You mean....sort of like the way Andreas is the budget version of Twist?
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Old 08 October 2001, 22:57   #6
Fred the Fop
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True, but even Cody and Amigaboy are but mere babes compared to Codetapper.
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Old 09 October 2001, 00:27   #7
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Quote:
Originally posted by Ian
I think Andreas and Twistin' are both equal (ie Budget), seeing as they're the illigitimate children of the true master, CodyJarrett
Hmph! I didn't know there was a true master... I resent being called 'budget'. Let me make a note on who not to post requests for here...

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Old 09 October 2001, 00:35   #8
Ian
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Quote:
Originally posted by Twistin'Ghost
Let me make a note on who not to post requests for here...

Requests ..... REQUESTS, i don't make no stinking requests

@Turk182

The budget version is just that a budget version, the only thing that's different is, instead of using a dongle it had password protection, anyway it still don't work in the latest WinUAE
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Old 09 October 2001, 02:38   #9
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Well, I still say phooey on you!
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Old 09 October 2001, 14:56   #10
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Evil grin HOW DARE YOU!

Quote:
I think Andreas and Twistin' are both equal (ie Budget)
Calling me a budget version! How dare you, bitch? [1] Well I don't talk with you anymore. I'm a soooo touchy soul and I'm sooooo offended now. My soul is hurt from the deepest inside.

[1] This phrase is (c) 2001 by fredtgreat.
Used without permission. :-P

Last edited by andreas; 09 October 2001 at 17:17.
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Old 12 October 2001, 13:06   #11
7-Zark-7
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Question

What's the earliest WinUAE's does Robo 3 & Epic for that matter run under-anyone got the WinUAE configs,please-If I see that little orange face on boot up one more time I going to go mad!!
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Old 12 October 2001, 13:14   #12
Ian
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As long as you use the HD/WHDload versions, they work on all the recent WinUAE's.

I would hazard a guess that there is a problem either with the cracks or the game which makes it impossible to load at present.

Maybe Toni could have a look at this game and see what the actual problem is
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Old 12 October 2001, 14:13   #13
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At worst Ian I'd have to look at the WinUAE's in the 08.14x series anything later is far too slow on my humble Celeron 266. As it is I usually use 08.8r8 for the speed.

Confession 2-I'd never bothered setting the virtual hard drive options or downloaded things like AIAB. I tend to only play games on WinUAE so I see little point in wasting drive space when I can play them of ADF's.

Not much different from the days I used to use the Amiga actually!
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Old 18 November 2001, 16:39   #14
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Nothing wrong with either the full price crack of Robocop 3 (Fairlight) or the Platinum release of Robocop 3 (also Fairlight).

I suspect UAE is having problems with the encryption for the file table on one of the tracks, but seeing as the WHDLoad version eliminates that..... problem solved!
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Old 24 November 2001, 08:31   #15
Toni Wilen
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UAE's instruction prefetch-cache emulation is finally fixed which means Robocop 3 and also trained Super Offroad run now perfectly. Fix is not in UAE 0.8.18, but will be in next WinUAE release.
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Old 24 November 2001, 11:00   #16
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Wow thats great news! .. Keep up the good work..I wonder what other games get fixed by this besides the ones you mention.?...
Can I ask you a question I have the AGA version of Fire & Ice ,but no sprite collision at all in game ,is this because of AGA ? as the non AGA version works ok.
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Old 24 November 2001, 13:03   #17
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Thumbs up

FANTASTIC! :bounce
You guys rule!
(And also thanks for mentioning 0.8.18, I missed this one because I've been damn busy this week...)
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Old 24 November 2001, 16:09   #18
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Quote:
Can I ask you a question I have the AGA version of Fire & Ice ,but no sprite collision at all in game ,is this because of AGA ? as the non AGA version works ok.
Stupid bug fixed. I forgot to add AGA extended sprite collision register to custom chipset address space...

This was the quickest bugfix I have ever done, it took only 10 seconds to fix
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Old 24 November 2001, 23:43   #19
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Hi Toni!

Sounds good.
Could you please take a look at Brian The Lion AGA as well?
I found a graphical bug that's not so easy to spot at first glance.
Game is playable now, thank you!
The "but" is that the graphic shows strange colors as soon as Brian jumps.
Moreover, while jumping you can see graphical details you've never seen before.

Last edited by andreas; 25 November 2001 at 16:56.
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Old 25 November 2001, 01:11   #20
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Wow ,that was fast! ,Im glad it was something easy & quick to fix for you , now a serious note I was looking to tinker with winuae code just to learn some basics with emulation etc... I just wondered what kind of environment is needed to compile & run it (microsnot c++ etc..?_...I used to mess around on the linux source until I trashed my harddrive..or can I use a free compiler & tools?
thanks...This thread you know could turn into a this game does that wrong or that games sprites are off centre (Goal hint ) ....
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