English Amiga Board


Go Back   English Amiga Board > Other Projects > project.Amiga Game Factory

 
 
Thread Tools
Old 10 September 2021, 00:14   #141
chadderack
Registered User
 
chadderack's Avatar
 
Join Date: Jul 2021
Location: Sandy, UT
Age: 55
Posts: 230
The graphics look excellent... dare say you're far outdoing the original arcade machine.
chadderack is offline  
Old 10 September 2021, 00:22   #142
saimon69
J.M.D - Bedroom Musician
 
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,519
Same copper games in Barbarian+ (still Ten Shu creation graphically)
saimon69 is offline  
Old 10 September 2021, 04:42   #143
lmimmfn
Registered User
 
Join Date: May 2018
Location: Ireland
Posts: 672
Looks absolutely fantastic, great work.
lmimmfn is offline  
Old 10 September 2021, 10:12   #144
Tigerskunk
Inviyya Dude!
 
Tigerskunk's Avatar
 
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,770
Quote:
Originally Posted by mcgeezer View Post
This update is a nice one as it's showcasing TenShu's awesome graphics in the game... this is stages one and two of the game.

[ Show youtube player ]

Don't worry... I will change the sound, I just needed a bit of Rick Dangerous in my life.

Geezer
Wow, you really made this into something unique now..
Great efforts, mates...

How can I get the Inviyya cover into there?
Tigerskunk is offline  
Old 10 September 2021, 10:13   #145
manossg
Registered User
 
Join Date: Nov 2019
Location: Greece
Posts: 992
This looks amazing, guys!
manossg is offline  
Old 10 September 2021, 12:01   #146
grond
Registered User
 
Join Date: Jun 2015
Location: Germany
Posts: 1,918
This looks really amazing! Just one suggestion: there should perhaps be more hit and dying samples to vary the sound FX a bit. Or perhaps just replay the same samples but at different sampling rates for different pitches.
grond is offline  
Old 10 September 2021, 14:09   #147
d4rk3lf
Registered User
 
d4rk3lf's Avatar
 
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,645
Wow - love the outdoor scene.
Completely fixes the "claustrophobic" feel from the original.

I am really in love with such crisp looking pixel art.
d4rk3lf is offline  
Old 10 September 2021, 14:49   #148
Tigerskunk
Inviyya Dude!
 
Tigerskunk's Avatar
 
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,770
Quote:
Originally Posted by d4rk3lf View Post
Wow - love the outdoor scene.
Completely fixes the "claustrophobic" feel from the original.

I am really in love with such crisp looking pixel art.
Love seeing this growing into its own thing.
Tigerskunk is offline  
Old 11 September 2021, 01:21   #149
Bren McGuire
Registered User
 
Bren McGuire's Avatar
 
Join Date: Nov 2019
Location: Croydon
Posts: 580
this is looking absolutely amazing! so so good!
i hope you find a music artist to add some good music, the arcade sounds now feel absolutely terrible compared to how good the game looks

Quote:
Originally Posted by mcgeezer View Post
This update is a nice one as it's showcasing TenShu's awesome graphics in the game... this is stages one and two of the game.

[ Show youtube player ]

Don't worry... I will change the sound, I just needed a bit of Rick Dangerous in my life.

Geezer
Bren McGuire is offline  
Old 11 September 2021, 09:58   #150
mcgeezer
Registered User
 
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
Quote:
Originally Posted by Bren McGuire View Post
this is looking absolutely amazing! so so good!
i hope you find a music artist to add some good music, the arcade sounds now feel absolutely terrible compared to how good the game looks
Thanks,

On the music... things are pretty tight on chip ram, but we'll see what we can do.
mcgeezer is offline  
Old 11 September 2021, 10:01   #151
AmyMor
Registered User
 
Join Date: Apr 2020
Location: Calvi Risorta
Posts: 167
You are creating something incredibly unique!

PS: Would there be a way to "dirty" the posters on the wall a little? The cleanliness of those images clashes a bit with the urban staging ...
AmyMor is offline  
Old 11 September 2021, 12:06   #152
mcgeezer
Registered User
 
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
How many arcade machine games can you spot on this one?

First person to get them alll wins loads of Amiga Kudos.

[ Show youtube player ]

Geezer
mcgeezer is offline  
Old 11 September 2021, 18:17   #153
malko
Ex nihilo nihil
 
malko's Avatar
 
Join Date: Oct 2017
Location: CH
Posts: 4,856
Counted quickly but would say 28
malko is offline  
Old 11 September 2021, 18:39   #154
demoniac
Registered User
 
Join Date: Jul 2005
Location: -
Posts: 1,686
The only one I wasn't able to tell is the 3rd unit from the end. I'll have to think it about it.
demoniac is offline  
Old 11 September 2021, 18:48   #155
d4rk3lf
Registered User
 
d4rk3lf's Avatar
 
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,645
13
d4rk3lf is offline  
Old 12 September 2021, 14:13   #156
empardopo
Registered User
 
empardopo's Avatar
 
Join Date: Oct 2013
Location: North of Africa
Posts: 55
@mcgeezer, the game look awesome!!! This is my favourite game and actually I have the record marp in Spartan X (japan version of KungFu Master).


The new graphics looks very nice but in the final version of your game it will be possible to choose the original graphics?


Thanks very much for the game and very great job!
empardopo is offline  
Old 12 September 2021, 14:44   #157
aros-sg
Registered User
 
Join Date: Nov 2015
Location: Italy
Posts: 191
Quote:
Originally Posted by mcgeezer View Post
Thanks,

On the music... things are pretty tight on chip ram, but we'll see what we can do.

Ever thought about only single buffering vertical areas where no BOBs ever appear?
aros-sg is offline  
Old 12 September 2021, 16:40   #158
mcgeezer
Registered User
 
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
Quote:
Originally Posted by aros-sg View Post
Ever thought about only single buffering vertical areas where no BOBs ever appear?
No, I haven't thought of that.

Sprites do go into the upper area of the screen which would make things difficult.
mcgeezer is offline  
Old 14 September 2021, 22:45   #159
mcgeezer
Registered User
 
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
Small update here showing a few of the variations of heads on the Grippers.

[ Show youtube player ]

For those interested in the technical stuff, I'm showing the DMA use... the game can have 5 enemies just on an OCS with 0.5 slow ram, with 1mb chip ram it can do 6 because I a) don't have to worry about double buffering and copying the player sprite as it's allready in chip ram and b) I have the tiles in chip ram too - so no need to cpu copy the first tile.

Geezer
mcgeezer is offline  
Old 15 September 2021, 00:09   #160
malko
Ex nihilo nihil
 
malko's Avatar
 
Join Date: Oct 2017
Location: CH
Posts: 4,856
Quote:
Originally Posted by mcgeezer View Post
How many arcade machine games can you spot on this one?

First person to get them alll wins loads of Amiga Kudos.

[ Show youtube player ]

Geezer
Deadline for submitting ?
malko is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Kung-fu Charlies frikilokooo request.Old Rare Games 1 06 August 2023 20:20
Let's get Kung Funky saimon69 Music. Work In Progress 2 27 September 2020 06:47
Yie Ar Kung-Fu vs Kung-Fu Master - Which is Best? ZEUSDAZ Retrogaming General Discussion 10 20 September 2019 11:37
Bruce Lee - Master System port Retro-Nerd Nostalgia & memories 25 06 April 2015 20:56
Changing video port master clock BuckoA51 support.Hardware 4 24 June 2012 17:10

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 22:05.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.13814 seconds with 16 queries