13 November 2013, 10:41 | #1 |
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Blitzbasic Games?
Are there any commercially released games entirely written in BlitzBasic?
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13 November 2013, 10:50 | #2 |
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HOL have quickmatch for BlitzBasic games http://hol.abime.net/hol_search.php?..._quickmatch=78
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13 November 2013, 10:53 | #3 |
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Oh.. nice! Thanks!
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13 November 2013, 11:15 | #4 |
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I thought that Worms Guardian and Gloom were also coded in Blitzbasic...
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13 November 2013, 13:41 | #5 | ||
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Quote:
Quote:
There are probably some articles about that among the magazines scanned on AMR if you have some time to do more research. It would make sense for Guardian to have been programmed in Blitz Basic since it was made by Acid. Need to investigate the matter. Any contribution is welcome. |
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13 November 2013, 13:52 | #6 |
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On the final credits screen in Worms it says at the bottom that "Worms was compiled in Blitz 2" so it looks like the final game was written in Blitz after all.
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13 November 2013, 13:58 | #7 |
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True. Screenshot #2:
http://hol.abime.net/1779/screenshot Is there any way to check files to see if they have been made with Blitz Basic? That would help to solve the mysteries more quickly and independently of any external source. |
13 November 2013, 14:15 | #8 |
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About Guardian in this preview page 38 it is written : "Mark has designed all the game object himself using a simple 3D modelling program he wrote using Blitz Basic 2"
http://amr.abime.net/review_20925 In Amiga Power 48 from april 95, P10, in a preview of Gloom, made by the same author than Blitz Basic 2 and Guardian it is written "blitz basic 2 which was used to devellop Skidmarks 2 and Guardian". Don't know if Gloom is in blitz too thought... http://amr.abime.net/issue_48 |
13 November 2013, 14:27 | #9 |
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Thank you.
The first quoted sentence is exactly the kind of ambiguous thing I fear. The way I understand it, it means that the 3D objects that appear in the game have been made with a program that was written in Blitz Basic. Does it mean that the game/game engine is written in Blitz Basic? I don't know. Let's hope that some of the coders/crackers can take a look at the game files and give a definite answer. |
13 November 2013, 22:09 | #10 |
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Don't forget that "written in Blitz" actually means "hardware initialisation in BASIC and everything else written using the inline 68K assembler".
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