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Old 30 August 2021, 21:15   #1
Zener
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Floppy disk Redpill Game Creator

Starting this thread to share progress on this game creation tool. Next version is going to be 0.9, a lot of new stuff is coming in:

Background level layer can now also be Foreground layer, supporting 4 or 16 colors besides the one used in the rest of the game, also supporting loop and scrolling in x and y.

Quick edit level feature inside the level screen to allow selecting tiles without swaping to tile screen like before.

Quick object selection inside the level screen.

New triggers, improved performance and compatibility, less memory usage and lots of fixes.

This video teases some of the new WIP features
[ Show youtube player ]

More updates coming soon.
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Old 30 August 2021, 22:29   #2
Havie
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Looks really impressive. Well done and keep up the good work!
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Old 03 September 2021, 13:03   #3
Girolamo85
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Keep going man!
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Old 04 September 2021, 20:41   #4
Zener
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Thank you both! Another feature being added for easy editing are the shortcuts for the objects in the level.
[ Show youtube player ]
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Old 05 September 2021, 13:56   #5
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Thumbs up

thanks for the update
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Old 07 September 2021, 12:31   #6
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Good luck with further development.
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Old 07 September 2021, 13:59   #7
gimbal
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I really like that horizontal ribbon-like user interface. Not a single pixel wasted
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Old 13 September 2021, 00:44   #8
empardopo
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Are there tutorials, examples, ect to start with this engine?
Thanks in advance
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Old 14 September 2021, 08:53   #9
Zener
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Quote:
Originally Posted by empardopo View Post
Are there tutorials, examples, ect to start with this engine?
Thanks in advance
I answered you in the other post, these videos may be the best to start with

[ Show youtube player ]
[ Show youtube player ]
[ Show youtube player ]
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Old 16 September 2021, 12:28   #10
empardopo
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Quote:
Originally Posted by Zener View Post
I answered you in the other post, these videos may be the best to start with

[ Show youtube player ]
[ Show youtube player ]
[ Show youtube player ]

I'll take a look.
Thanks very much!
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Old 20 September 2021, 15:16   #11
Zener
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Showing some of the new and upcoming features in AmigaWave, the spanish youtube channel.

[ Show youtube player ]

Redpill stuff starts at minute 56.
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Old 21 September 2021, 13:42   #12
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Quote:
Originally Posted by Zener View Post
Showing some of the new and upcoming features in AmigaWave, the spanish youtube channel.

[ Show youtube player ]

Redpill stuff starts at minute 56.

Uff, I'm going to wait to the new version to starting with redpill. Importan changes!
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Old 30 October 2021, 20:21   #13
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It has been a hard effort but finally it's released!!
http://aminet.net/package/dev/misc/REDPILLGameCreator

Thank you for all the feedback, it was really helpful to improve the game creator
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Old 31 October 2021, 08:53   #14
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Some more information about the update in amiga-news.de http://amiga-news.de/en/news/AN-2021-10-00076-EN.html

Quote:
Originally Posted by Zener View Post
It has been a hard effort but finally it's released!!
http://aminet.net/package/dev/misc/REDPILLGameCreator

Thank you for all the feedback, it was really helpful to improve the game creator
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Old 31 October 2021, 12:18   #15
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Nice work with the Redpill creator Zener!!
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Old 04 November 2021, 23:34   #16
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Quote:
Originally Posted by kriz View Post
Nice work with the Redpill creator Zener!!
Thank you!
New version with fixes: http://aminet.net/package/dev/misc/REDPILLGameCreator

v0.9.2
-Tile position is displayed while editing the map.
-Minimap not visible anymore in the Spritesheet screen.
-After editing a game text the menu is now refreshed.
-FIX: Triggers for attached objects not being executed after building a game.
-FIX: Dialog system was not checking if sprites were active causing the game
to end abruptly.
-FIX: Play SFX L+R trigger was always playing sound 0.
-FIX: Shadow Gameobjects being displayed in the level editor screens.
-Small fix in profiler menu text not showing in the right color.
-Some unused code removed.
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Old 06 November 2021, 20:03   #17
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Image from Yoz Montana's Guardian - the legend of flaming sword showing how he is using the new features.

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Old 06 November 2021, 20:23   #18
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Looks pretty cool, GJ Zener :-)
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Old 10 November 2021, 22:47   #19
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Going to pick this up again soon. You have made so many cool changes to when I last gave it a whirl and even then had managed a scrolling map with some sprites moving about.

I did have a time grasping some of the logic needed but its a really solid and fun program to use, something to tinker with when upstairs on the Amiga!
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Old 16 November 2021, 17:53   #20
Zener
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Quote:
Originally Posted by acidbottle View Post
Going to pick this up again soon. You have made so many cool changes to when I last gave it a whirl and even then had managed a scrolling map with some sprites moving about.

I did have a time grasping some of the logic needed but its a really solid and fun program to use, something to tinker with when upstairs on the Amiga!
Thank you very much! If you need any help or have feedback just let me know.

I have just released a new version with performance improvements (I hope I didn't break anything in the process) http://aminet.net/package/dev/misc/REDPILLGameCreator
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