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Old 11 June 2021, 23:30   #81
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Wish the author would do the sequel for Amigas (maybe AGA) rather than flash and improve all little things that could, included a less amos-y palette
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Old 11 June 2021, 23:37   #82

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Originally Posted by ransom1122 View Post
I made a Longplay

[ Show youtube player ]

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Old 14 June 2021, 09:47   #83
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I am unable to play the game. All I get is black screen with a cursor on top left. This happens after the introduction. I have a PAL Amiga but nothing happens. Can someone help me get the game working? Thanks in advance.
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Old 14 June 2021, 10:12   #84
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I am using the.hdf file and works all ok. I have uploaded my configuration file if that helps.
Attached Files
File Type: uae Dark Angel Config.uae (19.2 KB, 175 views)
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Old 14 June 2021, 13:26   #85
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1.2 rom + 1mb ram seems to be the minimum requirements.
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Old 24 June 2021, 00:22   #86
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First of all I wanted to thank those who managed to find and release this game for free. I finished it tonight and I have to say the latest 90's style full motion made me smile.

Then I wanted to ask if there is a WhdLoad that maybe maps the second fire button, as using the space bar remains a bit inconvenient.

PS: Played from floppy on Amiga1200 + V1200 without any problem!
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Old 24 June 2021, 00:58   #87

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MacJoy should work to remap Space Bar for a CD32 pad.
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Old 25 July 2021, 20:33   #88
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If it is for interest to someone, there will be a article about Dark Angel in the next
Amiga Future 152.
When I wrote the article I am realised that the Demo and the Full Version has different
Levels. I did not konw that before.
So if you have the demo and the full Version there will be 3 Levels at all.

Last edited by AMIPEGUSER; 01 August 2021 at 20:52.
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Old 31 October 2021, 17:51   #89
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Hello, in What year was this game just made?. In 2010? 2015?
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Old 31 October 2021, 18:29   #90
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I believe 1995.
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Old 09 December 2021, 00:00   #91

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Looks half decent for an AMOS game.
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