12 October 2021, 19:40 | #21 |
Registered User
Join Date: Jul 2008
Location: Boston, MA
Posts: 943
|
Hunter blew my mind when I first became aware of it in the early 2000s. Absolutely incredible technical achievement for a game of its age.
And I'm always trying to drum up more love for Liberation. The textures can be disabled to give the polygons a flat-shaded look. |
12 October 2021, 23:23 | #22 |
Registered User
Join Date: Dec 2011
Location: Dortmund, Germany
Posts: 1,054
|
Liberation is one of those games that had an interesting premise but were held back by the lack of user interface standards we know today. It would certainly be a good candidate for a remake.
More low-poly games can be found here : Low-poly 3D games |
13 October 2021, 00:12 | #23 |
Lemon. / Core Design
Join Date: Mar 2016
Location: Tier 5
Posts: 1,211
|
Cybercon III
Interphase Voyager |
13 October 2021, 01:40 | #25 |
Registered User
Join Date: Jun 2020
Location: Druidia
Posts: 387
|
Did anyone mention Thunderhawk by Core Design. I didn’t play it enough to know if it was great but it impressed me at the time
Last edited by Jobbo; 13 October 2021 at 02:12. |
13 October 2021, 08:26 | #26 |
Zone Friend
Join Date: Apr 2005
Location: London
Posts: 1,176
|
I really liked Microprose F15 Strike Eagle II at the time.
The flat shaded graphics were really nice and moved fast enough for the game. But you also need the manual and maps to enjoy it - there's much less fun to be had without them. Also, the game seems to be tuned for 68000 and runs too fast with accelerator. |
13 October 2021, 13:02 | #27 |
Registered User
Join Date: Oct 2021
Location: NZ
Posts: 8
|
|
13 October 2021, 15:23 | #28 |
Registered User
Join Date: Jun 2009
Location: Dublin, then Glasgow
Posts: 6,334
|
Some already mentioned, but my favourites would be:
Frontier: Elite 2 Birds of Prey Microprose F1GP Zeewolf 2 Tornado |
13 October 2021, 21:05 | #29 |
Registered User
Join Date: Aug 2014
Location: Malmö
Posts: 8
|
How has nobody mentioned Epic yet? I was blown away by it when I saw it in the early nineties.
[ Show youtube player ] |
14 October 2021, 09:28 | #30 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,770
|
Yep, Epic looked crazy good.
Also, check out WARHEAD.. |
14 October 2021, 09:36 | #31 |
Registered User
Join Date: Oct 2021
Location: Sydney
Posts: 21
|
How about FA18 Interceptor?
|
14 October 2021, 09:40 | #32 |
Registered User
Join Date: Jul 2015
Location: The Netherlands
Posts: 3,408
|
|
14 October 2021, 09:47 | #33 |
Registered User
Join Date: Oct 2021
Location: Sydney
Posts: 21
|
Was surprised it wasn't already mentioned
|
14 October 2021, 09:54 | #34 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,906
|
|
14 October 2021, 10:08 | #35 | |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 4,856
|
Quote:
|
|
14 October 2021, 10:15 | #36 | |
Registered User
Join Date: Apr 2019
Location: UK
Posts: 540
|
Quote:
To be fair you could say the same of a lot of low poly space shooters, even Frontier to a point. Epic always reminded me of Robocop 3, but then again it's the same team I think. |
|
14 October 2021, 10:38 | #37 |
Registered User
Join Date: Oct 2008
Location: Alicante / Spain
Posts: 150
|
2 of the smoothest and fastest on the A500:
ALIANATOR a 3D version of Defender NO SECOND PRIZE probably the best motorbike amiga game (probably cause I love too much Super Hang On Amiga sound) |
14 October 2021, 11:02 | #38 |
ex. demoscener "Bigmama"
Join Date: Jun 2012
Location: Fyn / Denmark
Posts: 1,624
|
Man, this looks and sounds very similar to the Odyssey demo by Alcatraz - I wonder which came first.. I was at The Party in Aars when Odyssey was released, that was an odyssey of a demo compo.
|
14 October 2021, 11:47 | #39 |
Registered User
Join Date: Nov 2010
Location: South Wales
Age: 46
Posts: 934
|
Guardian ?
|
14 October 2021, 22:20 | #40 |
Registered User
Join Date: Dec 2018
Location: Earth
Posts: 1,058
|
You might enjoy Stellar 7 & Nova 9 on the Amiga
[ Show youtube player ] |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Polygon transformation problem | TCH | Coders. General | 4 | 07 March 2020 15:20 |
[Factory]3d polygon techniques | Samurai_Crow | project.Amiga Game Factory | 0 | 12 December 2017 09:06 |
Polygon Zones, and why not? | volvo_0ne | Coders. AMOS | 24 | 30 January 2016 21:20 |
Screenlines and differently shaded areas? | lovinggames | support.FS-UAE | 0 | 02 March 2015 18:04 |
Polygon game speeds | Echo | support.WinUAE | 38 | 20 March 2003 20:00 |
|
|