19 October 2016, 14:11 | #1461 |
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Now sound is added when rygar fire weapon.
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25 October 2016, 11:16 | #1462 |
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Added sfx when rygar dead by hit from enemy. Added rygar weapon hit enemy and bonuses.
I've asked to phx some change to his player in order to stop music and sfx when played |
25 October 2016, 14:11 | #1463 |
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Tried the latest version on my real 1200 and after changing to ECS chipset it ran - bit slow but looking good.
Keep up the good work! |
25 October 2016, 14:15 | #1464 |
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One thing, I know you are making extensive use of the Copper to boost colous ut I do find the extension of the bars to the side a bit distracting (and slightly STish). I guess that this is nothing you can do about it (especially as you are not using overscan to fill the screen)?
Zoom options on modern TV's help!!! |
25 October 2016, 15:41 | #1465 |
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just one thing: if you jump and use the circle weapon, the monster goes
into the red frozen mode, then they walk a bit and explode in the air. just reporting, good work color reduced image, but you see the situation, when the monster is frozen in the air. |
25 October 2016, 15:50 | #1466 |
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I'll check that out
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25 October 2016, 15:51 | #1467 | |
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Quote:
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25 October 2016, 23:01 | #1468 | |
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Quote:
Im assuming how they have to fix it is using the background as colour black and make colour 1 as the copper colour. Will require reindexing the graphics. |
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26 October 2016, 10:03 | #1469 |
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Bug weaponsì circlde should be gone, as some others. Check that out
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26 October 2016, 10:44 | #1470 |
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Hello
Is the current Rygar available somewhere as .adf ? Not only in the Zone I hope... Thanks |
26 October 2016, 11:13 | #1471 |
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26 October 2016, 14:35 | #1472 | |
Inviyya Dude!
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Quote:
When I try to run this with FS-UAE, nothing happens. Stuck at the KS-Screen. |
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26 October 2016, 14:40 | #1473 | |
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Quote:
See my post here with details on how I run this. Edit: or alternatively boot with a Workbench disk in DF0: and the Rygar disk in DF1: then double-click "Empty" --> "Rygar" --> "Executable" to start the game Last edited by DamienD; 26 October 2016 at 15:20. |
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26 October 2016, 18:50 | #1474 |
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the Zone you can join, read the instructions.
once joined you find the link next to the logout "button". |
26 October 2016, 19:04 | #1475 |
Inviyya Dude!
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Just want to add, this thread is gold for anybody who wants to code an Amiga OCS game.
So many good thoughts about stuff and techniques. Kudos to everybody involved... |
27 October 2016, 15:32 | #1476 |
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Updated Rygar with new added exe were scrolling is faster. Should I keep the oldest scrolling velocity or do you prefer this one?
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27 October 2016, 16:09 | #1477 |
CaptainM68K-SPS France
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27 October 2016, 16:28 | #1478 |
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28 October 2016, 00:03 | #1479 |
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Faster scrolling looks great!
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28 October 2016, 02:11 | #1480 |
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the fast version is cool, i agree
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