05 February 2013, 11:27 | #21 |
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Moved the thread to the Coders Section as I plan to discuss some aspects of the game here.
The actual game is temp stalled while I write other routines to help with the game. As I have never programmed a game before, and I have not used Blitzmode before I need to play around and test stuff. 90% of the gfx are now sorted, and the shape/bob numbers are set.. I need to write the routine to allow me to determine 1/2 player and then allow me to move about on screen and plant the shapes down. This is relatively simple, and due to the simple nature of the game this should run in 1 frame.. I will write the main game loop pseudo-code later when I finish work, and then I can plan on writing the actual code. Thus-far I think the following will need checking
Naturally that is extremely crude, but is the basis I will work from. |
06 February 2013, 22:19 | #22 |
AMOS Extensions Developer
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I know I'm a month late so you may have thought of this, but how about taking the first 2 pipe shapes on the left and rotate them 90 degrees anticlockwise? Also, have you considered the possibility of 2 pipes crossing over either as a "+" shape where they join or where one passes behind the other??
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06 February 2013, 22:21 | #23 |
Puttymoon inhabitant
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I want to play it.
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06 February 2013, 22:43 | #24 |
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Lonewolf10. Check the attached sprite sheet
Predseda.. All in good time my friend, though time is such a rare commodity atm |
06 February 2013, 23:14 | #25 |
Puttymoon inhabitant
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Just finish it.
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06 February 2013, 23:33 | #26 |
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07 February 2013, 22:15 | #27 |
AMOS Extensions Developer
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27 September 2016, 14:41 | #28 |
Puttymoon inhabitant
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Is there any chance for finishing Overflow?
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28 September 2016, 01:31 | #29 |
J.M.D - Bedroom Musician
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Or to expand it?
I had an idea of putting together Pipemania and Tetris dynamics for a game once, if it sounds appropriate; just have no tech skills yet. |
26 October 2016, 16:57 | #30 |
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I'd love to get back into this, but time is such a scarce commodity. Working full time, family and part time education takes up most of my time
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27 October 2016, 20:25 | #31 |
Puttymoon inhabitant
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Could you deploy your source code then? Someone could adopt it.
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28 October 2016, 18:01 | #32 |
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I am now looking into setting up a development environment on my Rasp-Pi. If I am successful I will look to do some more on this.
The code is almost non-existent (I got as far as creating the main menu, and setting up the game screen I think!) |
01 April 2021, 19:41 | #33 |
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I recently was looking into this thread.. I like the idea of having a Tetris mode. It could make for an intertesting game dynamic
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18 February 2022, 23:20 | #34 |
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A bit of a tease
[ Show youtube player ] I am learning assembler (AGAIN!!) and this is the project I am doing to learn. Will I finish it?? Who knows.. but I have started it, and I am making slow progress |
20 February 2022, 17:06 | #35 |
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2022 is the year of finishing what you started
Quite nifty to see the development being done using Visual Studio Code and then booting the result directly in WinUAE. |
20 February 2022, 20:20 | #36 |
Puttymoon inhabitant
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Way back in 2012 I have drawn an intro screen for Overflow, do you still gave it BippyM?
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20 February 2022, 22:02 | #37 |
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20 February 2022, 23:08 | #38 |
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Erm.. I have found my original overflow I was doing in 1995. I thought I had lost this. I have all the source and everything.. I am well impressed, and even more impressed at how much I had actually done. I only remember doing the intro texts
[ Show youtube player ] |
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