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#1 |
Gets there in the end...
Join Date: Sep 2005
Location: Wales
Posts: 880
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JetHuntERS Preview version released
Hi all
Have had a terrible time with computers the last couple of years. Laptop died. Moved to Pimiga. Then to an old laptop which then died too. Then built a new PC and suffered 2 hard drive deaths. Lost over a year of code. ![]() But thanks to earlier backups that were found I've got JetHunt 2 : JetHuntERS to a preview stage at least. It's buggy (especially my firing routines which I need to rewrite) and there's only one level in the preview but it's 1 or 2 players. Should run on non-AGA unlike JetHunt although I think it needs at least 1MB of CHIP RAM. This is the first disk image I've tried of it. will run from HD too though no assigns necessary. Fingers crossed it works as I'm finally getting back into Amiga coding. Other things have been saved and I hope to get a rhythm going soon... ![]() |
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#2 |
Registered User
Join Date: Dec 2016
Location: Italy
Posts: 795
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Many thanks
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#3 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 47
Posts: 1,017
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Hi, any video of gameplay? Will try it on my a1200 later today.
[ Show youtube player ] Is this it? |
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#4 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 47
Posts: 1,017
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[ Show youtube player ]
Or did the project morph into this? what language are the games written in? cheers |
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#5 |
Gets there in the end...
Join Date: Sep 2005
Location: Wales
Posts: 880
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2nd video is the first game JetHunt. This is (will be) JetHunt II called JetHuntERS.
The games are written in Blitz Basic 2.1. |
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#6 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,665
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Hey this game looks quite nice at this stage, I like that it kind of has a Gradius feel in the level layout, Japanese shmup vibes all around helped by the soundtrack using FM sounds.
I think some of the attack waves are a little bit stiff so maybe you can work on that but otherwise this looks really good. |
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#7 |
Registered User
Join Date: Jan 2023
Location: Toronto
Posts: 440
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Nice work, I really enjoyed it. I like the leg animation.
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#8 | |
Gets there in the end...
Join Date: Sep 2005
Location: Wales
Posts: 880
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Quote:
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#9 |
Gets there in the end...
Join Date: Sep 2005
Location: Wales
Posts: 880
|
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#10 |
Saberman
Join Date: Dec 2016
Location: Kielce/Poland
Posts: 343
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A great preview of the new game!
[ Show youtube player ] |
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#11 |
Registered User
Join Date: Jan 2024
Location: Canada
Posts: 34
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Looks really good
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#12 |
Gets there in the end...
Join Date: Sep 2005
Location: Wales
Posts: 880
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I forgot to mention the things missing from the preview. Many more attack waves, more sound effects and music,15 more levels (maps are finished though), boss (possibly plural), high score entry along with saving and loading, Game ending.
And tweaks and bug fixes! |
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#13 |
Registered User
Join Date: Jan 2024
Location: Canada
Posts: 34
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Great!
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#14 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,807
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nice!
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#15 |
Gets there in the end...
Join Date: Sep 2005
Location: Wales
Posts: 880
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I've just noticed fire buttons don't change the weapons when using joysticks. Bah. To change weapons press left shift for player one or right shift for player 2.
This is now fixed in the full version. Serves me right for testing using the keyboard.... ![]() Ps cheat mode to see all weapons, press 4 ingame. Although some of these will be tweaked or changed before release. Especially as they're too powerful on full strength! |
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