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Old 04 August 2014, 16:09   #1
StingRay
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Yet another Atari ST port: Enduro Racer

Since some people requested an Enduro Racer port (see this thread for example) I have started porting the game to the Amiga just for fun.

Here's a video of the first early version running on Amiga: [ Show youtube player ]

What you see is the result of 3 days of work, the game is working but there are still quite a few things to do of course (timing, displaying the menu, music/sfx etc.). A final version should be available in a while!

P.S.: Should someone need the original ST version adapted to run from HD just let me know, I have removed all direct disk access/protection routines so it runs fine from HD.
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Old 04 August 2014, 16:36   #2
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Good progress. I think copper backdrop and maybe copper flooring would set it off nicely
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Old 04 August 2014, 17:14   #3
Retro-Nerd
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Really good, Stingray. I'm looking forward to the final version.
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Old 04 August 2014, 17:16   #4
tolkien
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I love this game. Its fantastic to see all these games in the Amiga. Thanks mates!
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Old 04 August 2014, 17:20   #5
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w00t!
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Old 04 August 2014, 17:37   #6
dlfrsilver
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the speed is just incredible, what a feat !!!
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Old 04 August 2014, 17:41   #7
s2325
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No one complained it's not Master System version?
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Old 04 August 2014, 17:52   #8
stainy
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I guess the sound will slow it down some?
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Old 04 August 2014, 17:52   #9
stainy
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I'm liking all these ports.. Is this the 'IN' thing now?
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Old 04 August 2014, 17:52   #10
Crown
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This is like Christmas in summer! How much longer do you expect it to take?

I hope that we will also have a trainer.
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Old 04 August 2014, 18:00   #11
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The C64 music was awesome
Just add PlaySID in Enduro Racer for Amiga
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Old 04 August 2014, 19:07   #12
Lonewolf10
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I have played Enduro Racer before years ago (last 80s/early 90s). Not sure if I have it on the Spectrum or whether I played the arcade version. Either way, I'm looking forward to this port
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Old 04 August 2014, 19:32   #13
Asman
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Amazing work and speed. With that speed we will have all good exclusive st games very soon
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Old 04 August 2014, 20:17   #14
StingRay
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Quote:
Originally Posted by stainy View Post
I guess the sound will slow it down some?
Not too much as I will use standard Protracker modules.

Quote:
Originally Posted by Crown View Post
This is like Christmas in summer! How much longer do you expect it to take?
There's still quite a bit to do as written in the first post. For now the plan is to have the game fully working which means I will have to recode all the menu stuff as the original ST game uses GEMDOS routines for it.


Quote:
Originally Posted by Crown View Post
I hope that we will also have a trainer.
Of course, plus some other goodies as well.



Quote:
Originally Posted by fryguy View Post
The C64 music was awesome
Just add PlaySID in Enduro Racer for Amiga
Yes, the C64 music is awesome indeed but I'll not use SID tunes in the Amiga version as emulating the SID is quite an CPU intensive task. Instead, I will use faithful renditions of the SID tunes in Protracker format.
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Old 04 August 2014, 20:59   #15
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Crikey! Another game I played back in the day on the Speccy and converted for Atari ST and not the Amiga - sods! Up till now that is.

Cheers, StingRay and I sincerely hope all comes together nicely.

All these great ports/conversions (in progress/complete) recently makes me wonder if it's worth having it's own forum section... just a thought lol.
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Old 04 August 2014, 21:38   #16
dlfrsilver
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here is a little gift
Attached Files
File Type: zip Enduro Racer Main Screen Amiga.zip (10.9 KB, 379 views)
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Old 04 August 2014, 22:24   #17
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Quote:
Originally Posted by StingRay View Post
Yes, the C64 music is awesome indeed but I'll not use SID tunes in the Amiga version as emulating the SID is quite an CPU intensive task. Instead, I will use faithful renditions of the SID tunes in Protracker format.
I was just kidding of course
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Old 05 August 2014, 00:21   #18
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Incredible speed; I was watching the ST version a few days ago which is far choppier by comparison. Playing your vid at .5 was more like a playable speed and even then the vid was still pretty smooth, hopefully the real thing would be even smoother – which is just awesome.
Obviously the key to a smooth game is a high frame rate + low(ish) pixel increments. I guess a lot of how smooth this turns out will be down to how much of an update the ST version does to achieve the illusion of speed – unless you can change that? I don't think it will be a problem though as it seems to me the ST version wasn't so bad already, and at least doubling it surely wouldn't hurt

I think that the ST title screen looks more like on old 60's dirt bike, and that goes for the game sprites also. Maybe the gfx artist had some nostalgia for old bikes. You wouldn't get so much 'air' on the jumps with those =)
Looking forward.
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Old 05 August 2014, 00:52   #19
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I don't want to rain on anyones parade, and i'm sure Stingray will correct me if i'm wrong, but i'm guessing Stingray is running his conversion on hardware greater than 68000.

Speed improvements and optimization will come later, but its not going to be that fast on a plain 68000 A500.
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Old 05 August 2014, 04:06   #20
turrican3
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thanks stingray, just amazing.
Can't wait to test the final version.
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