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Old 23 June 2010, 00:08   #81
Hungry Horace
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every game needs patching individually to do that.

if there isnt any other function to justify a CD32 pad-patch its unlikely (although not unheard of) that any WHD slave author would take that up.
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Old 14 October 2010, 15:41   #82
Hungry Horace
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I think I can do Baal, but i need to check all of the buttons (it is more than just 'space to start') and when they occur - i've never played this game so any help appreciated!

Last edited by Hungry Horace; 14 October 2010 at 22:16. Reason: started to use it as a notepad :S
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Old 15 October 2010, 00:31   #83
Abaddon
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Quote:
Originally Posted by Hungry Horace View Post
I think I can do Baal, but i need to check all of the buttons (it is more than just 'space to start') and when they occur - i've never played this game so any help appreciated!
The source is included in the latest install
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Old 15 October 2010, 08:17   #84
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Quote:
Originally Posted by Abaddon View Post
The source is included in the latest install
yep thanks thats the main reason i bothered to look at it! nice clean code btw - thanks for that!

i might have found all the keys now... not so sure... :S
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Old 24 October 2010, 15:31   #85
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Gauntlet II can now be marked as 'done' - updated slave now on whdload.de
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Old 18 December 2011, 23:12   #86
turrican3
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hi everyone,
could it be possible to have a whdload version of golden axe which could use 4 buttons ??? i mean 1 sword 2 jump 3 sword back 4 the specials bombs ?????
for the moment with the last version :
sword : 1st button
special bombs : 2nd button
jump : 1 st button and up !!! could it be changed to 3 rd button
sword back : 1 st button and down !!!!! coud it be changed to 4th button ?
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Old 21 September 2014, 22:56   #87
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Just putting in a request for Moonstone. I think all that's needed is a button for Inventory and buttons for 1 and 2 (when you're at overlapping locations, eg a Lair and a black knight). This would be a fantastic game to play on a CD32.
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Old 19 February 2015, 11:53   #88
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Would be great with cd32 controller support for ODYSSEY (1995, Audiogenic)!
 
Old 19 February 2015, 13:28   #89
Gzegzolka
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probably every fighing game that still do not support pad control.
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Old 15 April 2021, 21:22   #90
gus0650
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I am hoping to at some point play the game ZARATHRUSTA with CD32 controller support.

https://www.lemonamiga.com/games/details.php?id=1365

The game would benefit greatly if the controls were mapped to the controller as such:

DPad = rotate ship Left/Right

right bumber = thrust

red button = fire
blue button = tractor beam
yellow button = scanner

What can I do to ask the WHDload developers to implement this?
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