01 November 2008, 10:16 | #1 |
Phone Homer
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Super Street Fighter 2
Hi - Im using GFXRip and im trying to rip the Backgrounds from SSF2 Ive used XFD to uncompress the files - But I cant get figure out GFXrip I just getting a rough Black and White Image for now?
Ive attached the background file Im trying to rip. |
03 November 2008, 11:26 | #2 |
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ST mode, 3/4 bitplanes then use Q/A to alter the modulo
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03 November 2008, 11:29 | #3 |
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That's assuming this is not aga!! HmmM!
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03 November 2008, 11:33 | #4 |
Phone Homer
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Thanks! I was trying the AGA Version but ill check both Ive got pop out but once Im back Ill def check that
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03 November 2008, 11:34 | #5 |
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hehehe 6 bitplanes, x480, y-not sure. ST mode, then use Q/A
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03 November 2008, 11:38 | #6 |
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Last edited by BippyM; 10 July 2013 at 22:58. |
03 November 2008, 14:30 | #7 |
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03 November 2008, 14:30 | #8 |
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I used gfxrip to grab this
YOu need to get the palette sorted |
03 November 2008, 14:34 | #9 |
Phone Homer
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Yes I will work on the Pallete but Just for an experiment how would I convert it back to RAW to put back in the game
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03 November 2008, 14:45 | #10 |
Phone Homer
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I converted it to IFF then back to RAW with GFX Master it seems ok Ill have to compress it and try putting it back in the game!?!
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03 November 2008, 14:49 | #11 |
Phone Homer
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Ive just noticed its not in ST Mode Ill keep trying
EDIT:Its in AM Last edited by Retro1234; 03 November 2008 at 14:55. |
03 November 2008, 16:18 | #12 |
Phone Homer
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Ok Ive done the palette -Yuk - But to get it into ST-Raw any Ideas?
Last edited by Retro1234; 12 March 2010 at 12:36. |
03 November 2008, 17:11 | #13 |
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Hey Boo Boo!
That´s awesome! I hope you´re able to fix the palette. (Try Deejay´s stage ) Thanks for your efforts. |
03 November 2008, 17:28 | #14 |
Phone Homer
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Problem is I cant save them back into the Game I cant save in ST-Raw only AM-RAW
But come this far............................... And big thanks to BippyM If you want any backgrounds to look at let me know. |
04 November 2008, 01:39 | #15 |
Phone Homer
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Ive loaded the background back into the game so its possible to alter these shit backdrops.
But problems with the bitpalnes I have to save from GfxRip with 8 Bitplanes to be able to load it back but once ive done this how can I edit bitplane 6? |
04 November 2008, 11:59 | #16 |
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04 November 2008, 12:38 | #17 | |
Phone Homer
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Quote:
Yep keep the palettes and screen size but you can deffently get a better background into these parameters. But I cant save this image from GFXRip with 6 BitPlanes So I have to save with 8 wich gives you this to put into Paint Know anyone whos good with Graphics? Last edited by Retro1234; 12 March 2010 at 12:36. |
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04 November 2008, 21:09 | #18 | |
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I think we should improve the original backgrounds first. (palette adjustments) But we could also use ripped and modified SSF2 Turbo gfx for a modified SSF2 version. |
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04 November 2008, 21:36 | #19 |
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Thanks ill keep going - Well maybe I getting a little further - Ive gota sort out the pallete for importing graphics - and a few problems with compresion one step at a time
And GFXRip Wheres you know who |
04 November 2008, 23:02 | #20 | |
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