26 May 2010, 16:11 | #1 |
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Double Dragon II - Helicopter Sprite
As we all know all the versions from this game in TOSEC contains corrupted graphics. The helicopter sprite is corrupted. Does anyone have a version with uncorrupted helicopter sprite?
I browsed the game's sprites via ADFOpus and they all have the same file size in different versions so all are bad. By the way the ACU hacked version works also with Kick1.3 if someone is interested in playing it with A500. |
26 May 2010, 17:40 | #2 |
Going nowhere
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As far as I remember there was nothing ever wrong with the Oracle crack, other than the screen modulo problem on later Amigas.
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27 May 2010, 14:28 | #3 |
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Hmm that's funny. I've tried those ADF files with WinUAE also with kick1.3 and there was the same problem as with A500. Because the ACU hack is the only working version with kick1.3 I changed the files so that I left only the dragon-EXE FILE from ACU version and changed the other files from other versions. All tries caused the corupted heli graphics.
Maybe the problem lies in the DRAGON EXE file from ACU hack??? |
27 May 2010, 16:20 | #4 |
Phone Homer
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I just had a look at SPS 1680 & 0768 and they both guru -what setup should i use?
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27 May 2010, 16:50 | #5 |
move.l #$c0ff33,throat
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27 May 2010, 16:56 | #6 |
Registered Insane
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Also use ocs chipset, i seem to remember it not liking my a500 back in the day
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27 May 2010, 17:08 | #7 |
move.l #$c0ff33,throat
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27 May 2010, 17:44 | #8 |
Phone Homer
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Yep Thanks that worked.
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27 May 2010, 20:39 | #9 | |
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Quote:
Unless I'm confusing it with another OCS-only game, Hewson's Eliminator. |
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28 May 2010, 15:10 | #10 | |
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Quote:
ACU hacking group managed to modify it to work on A500 with KS1.3 but the different colour helicopters on each level are looking garbaged. Would there be someone who could correct this little but annoying error to work correctly on mahcines with KS1.3? .... Anyone? ... .....StingRay..? |
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28 May 2010, 15:21 | #11 |
move.l #$c0ff33,throat
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Not quite correct, the problem is the Chipset, not the Kickstart. OCS = no problems, ECS = modulo bug (=trashed graphics). I'll see about creating a fully 680x0/AGA fixed version.
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28 May 2010, 15:25 | #12 |
Going nowhere
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28 May 2010, 15:58 | #13 |
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Wonderful news guys! Thanks already!
I'll hope it's not too time consuming to fix it. How ever don't put it things to do list before The Plague trainer... |
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