16 November 2009, 17:30 | #1 |
James
|
Getting GameBase Amiga working nicely on an arcade cab...
A little project of mine, for those that are interested: -
http://forum.arcadecontrols.co...ic=98108.0 |
16 November 2009, 17:46 | #2 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,308
|
Hi GameBase,
someone recently asked a quite similar question : http://eab.abime.net/showthread.php?t=48758 (well, not exactly about GB Amiga). WinUAE Loader seems to support GB Amiga, so maybe you could explain the difference on how to use it and tell BobbyBobBob about your project |
16 November 2009, 17:59 | #3 |
James
|
Wow that WinUAE Loader looks great. It seems it does similar to my GBLauncher.exe (i.e. run GB games via command line). I'm assuming it would only work on GB Amiga, and not other GB databases (such as GB64) but I may be wrong. I'll download it and have a play when I've got some time.
It would be nice if WinUAE Loader outputted gamebase gamelists in romlister (xml) format - then it could potentially be used in a variety of arcade cab frontends. |
16 November 2009, 18:04 | #4 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,308
|
Headkaze is on the same forum where you posted your project : http://forum.arcadecontrols.com/index.php?topic=76077.0
Might be an idea to PM him there and ask him if he can put that in the next version |
17 November 2009, 20:11 | #5 |
James
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Thanks, I've sent him a message on the BYOAC forum.
Cheers |
20 November 2009, 11:19 | #6 |
James
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OK I've got it to work (with all GameBase databases)!
Firstly there'll be a new version of GameBase that can export the current view to a RomLister XML format. You can then import this into RomLister to generate your game lists for your favourite arcade cab frontend. The export function will also optionally convert your screenshots into the right format for those frontends (single folder, renamed files). The other part is a GBLauncher app, that will take the GB database and game ID (and optional emulator choice) via command line and pass it through silently to GameBase's backend to run the game (using GEMUS), so its exactly like running the game through GameBase. GBLauncher can optionally wait for the game to finish before quitting too. I had GB64 and GameBase Amiga up and running on my cab last night, and it rocks I'll be ennouncing a new beta soon for those that want to try it. Cheers |
23 November 2009, 00:50 | #7 |
James
|
New GB beta, incorporating the romlister export to get GBA working on a cab.
http://www.leesti.com/gbv13b20091122.zip James |
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