09 June 2022, 14:35 | #3021 | |
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Quote:
Anyways.............so not everyone has a CRT, does this mean sub standard Amiga viewing on actual hardware then for the future? Aren't most people using LCD's? Thanks for the answer btw, that is what I expected. |
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09 June 2022, 15:04 | #3022 |
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It depends on the LCD, and it depends on the CRT. I always remember the phosphor trails left by a bright object moving on a dark screen when my 1084S was my main monitor. The newer CRT I replaced it with didn't have those, but was intended for a higher refresh rate. And I have no perceptible motion blur or trails on the LCDs I use, though I do remember well cheap or early LCDs having them back in the day. As for the cinema, sounds like it's a pretty poor cinema to go to, you equate higher framerates on home TVs with higher definition, or else you have some sort of hypersensitivity to it. I have the opposite experience with such setups - watching a video at 50Hz is all well and good for live things, but for watching a movie it looks dreadful to me unless it's played at the intended cinematic framerate. Unfortunately, streaming / torrents etc. introduce another element, where panning is juddery and there is banding in very dark areas, both artefacts of overcompression. The only way to avoid such distracting interference with the video is to increase the bitrate, and that generally means watching on Blu-Ray or one of the higher quality digital TV channels.
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09 June 2022, 17:42 | #3023 |
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I've some other stupid Amiga questions:
So if I select NTSC mode at early start-up menu does the Amiga really send out 60hz? Reason I ask is because I never feel like it has actually changed anytime I've tried it. It just seems to reboot then go into 50hz. If I change to NTSC mode then do all the games I play from then on display at 60hz? Silly questions I know but this is the place for them. |
09 June 2022, 20:02 | #3024 | |||
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Quote:
You can switch the menu itself to 60 Hz and back by pressing the space bar. Quote:
Quote:
But normally, yes games should run in NTSC mode. |
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09 June 2022, 20:14 | #3025 |
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I've only done it on real Amiga 500 with ACA500+'s help, but yeah, it's 60 Hz all over once you throw the switch (well ,an option in the menu). How visible it is might vary from program to program, eg Workbench doesn't look much different except less flicker and thicker scanlines.
Games should appear more stretched vertically, though that will vary case by case. Same with whatever happens in-game, some games won't adapt to the difference nicely. |
09 June 2022, 21:13 | #3026 |
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Whether games stretch to fill the screen or not will depend on the monitor, not the game. Some displays will detect the lower resolution and faster refresh rate and adjust themselves accordingly, others won't and will leave the blank area at the bottom.
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09 June 2022, 21:42 | #3027 |
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My point is that games' resolution seems to play the part and so results might vary on the same display. Eg DotC (PAL) is reasonably well centered, while Arkanoid (PAL) is unplayable, because the game is too stretched and you can't see the bottom.
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09 June 2022, 23:59 | #3028 |
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so CRT over LCD i would say
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11 June 2022, 16:28 | #3029 |
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Hi. All these years copy game's on my A500 with xcopy and see the icon's for extra drives. Can we connect second external drive (df2) on Amiga?
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11 June 2022, 16:29 | #3030 |
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11 June 2022, 18:01 | #3031 |
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11 June 2022, 20:09 | #3032 |
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Actually external drives are DF1:, DF2: and DF3:, internal drive is named DF0: They connect in a chain into each other via pass-through conenctors in the back of each drive.
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11 June 2022, 22:13 | #3033 |
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remember the connector, i had year's ago a cumana but broke so now i have to plan to get again one and maybe second
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12 June 2022, 16:03 | #3034 |
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What are the crowd saying in SWOS?
One always sounds like they are singing ‘lager louts’ but all this time never really been sure what they all are. |
12 June 2022, 16:25 | #3035 |
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For me it sounds like "vorwärts" what means something like (move) forward but it could be something complete different. ;-)
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15 June 2022, 08:53 | #3036 |
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15 June 2022, 14:33 | #3037 | |
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Quote:
There's an example about this in the RKM, so perhaps these tools just create the tool types because the authors read this section. http://amigadev.elowar.com/read/ADCD.../node0244.html |
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15 June 2022, 15:06 | #3038 |
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Multiview uses the datatypes descriptors to identify file types, so you are correct, the FILETYPE tool type does not matter for it.
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29 June 2022, 18:47 | #3039 |
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Quite a few did though it was always annoying when one didn't. Hired Guns even told you in advance what disk you would need next, so you could swap it in while the other drive was loading.
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29 June 2022, 21:52 | #3040 |
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Well most didn't I would say.
And the worse is that they had all kind of issues with multiple disks: - Didn't detect them early (if you already swapped, to not tell you to do it). - Didn't read all drives (most common, even some that did, couldn't read more "further" than df1). - Didn't use extra RAM that was possibly available to save you from some of the swaps. - Didn't have files optimised (or even duplicated to more than one disks for more critical files), again to save you from a few swaps. The worse of them were even sadistic enough to request more than one swaps BEFORE going to the next actual play, even asking same disk MORE than once between swaps (wtf!)... |
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