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#1 |
Retro maniac
Join Date: May 2005
Location: Finland
Age: 49
Posts: 1,222
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No Second Prize save disk
Well, how do I make No Second Prize game save disk ?
Would an empty AmigaDOS-formatted floppy/.adf-file do ? |
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#2 |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,865
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I seem to remember that the save function in the Ministry crack was not working. So if you're using that version it might explain your problems.
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#3 |
Retro maniac
Join Date: May 2005
Location: Finland
Age: 49
Posts: 1,222
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@StingRay
Thanks for tip! |
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#4 |
Registered User
Join Date: May 2007
Location: Austria
Posts: 67
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Use whd-installed Version!
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#5 |
Retro maniac
Join Date: May 2005
Location: Finland
Age: 49
Posts: 1,222
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@Grex
doesnt work for me either.. I mean, I cannot save game states... |
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#6 |
Retro maniac
Join Date: May 2005
Location: Finland
Age: 49
Posts: 1,222
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Anyone could help me ? Saving doesn't seem to work for me, even with the whdload version... :-/ ...-what could be the reason for this..?
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#7 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,646
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Do you have a registered version of WHDload??
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#8 |
CaptainM68K-SPS France
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Stop worrying, i have created an extended ADF of No Second Prize, with copy protection included and SAVE scheme working (i have tried and it works
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#9 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,479
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Thanks for the extended ADF Denis, once again.
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#10 |
CaptainM68K-SPS France
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i hope it will do the trick
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#11 |
Retro maniac
Join Date: May 2005
Location: Finland
Age: 49
Posts: 1,222
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@alexh
No. I'm using WHDload without registering.. (?!) @dlfrsilver Many thanks! Shame I can't compress extended adfs to real disk.. |
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#12 |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,865
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#13 |
Retro maniac
Join Date: May 2005
Location: Finland
Age: 49
Posts: 1,222
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@StingRay
Sure! I guessed that. @all Btw, wouldn't it be someway possible, to convert extended adf-file to real Amiga floppy disk..?! |
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#14 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,646
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#15 |
CaptainM68K-SPS France
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No need to buy a trace machine. Most protected thalion games were written using an amiga. lol !
No second prize can be copied on amiga if you know the disk geometry (syncwords, sector size, track size,etc..). This ADF image was done with the help of Powercopy from Geoff Lorere. |
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#16 | |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,316
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Quote:
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#17 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,646
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#18 |
CaptainM68K-SPS France
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yes some games were protected with weak sectors (trace machine required for those), and this game is not using that.
Only a track 0 side 1 with a special sync and can copy it with sector nibble. But i prefer parameter copy, with it you have the exact disk geometry, and then you end with a perfect image. many games are supported this way with powercopy. |
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#19 |
Vegetable Lasagna
Join Date: Mar 2007
Location: Toronto, CANADA
Age: 54
Posts: 711
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#20 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,646
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@dlfrsilver
When I said I was interested.. I meant I was interested in learning how to extract the disk geometry from the disk and how to use PowerCopy ![]() Powercopy has a database of disk layouts? Or does it try lots? |
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