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#1 |
Moderator
Join Date: Jun 2001
Location: I'm behind you!
Posts: 3,763
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iPhone iPod touch Amiga emulator - how does it work?
Bearclaw posted this over at Ultimate Amiga:
http://www.midlet-review.com/index.p...t=news&id=9125 It got me thinking, just what is this commercial Amiga emulator based on? Have they used UAE/WinUAE code and just re-packaged it to sell? Can't imagine they built it from scratch. What about kickstart ROMS? Have they bought the rights to use the code or re-engineered a work around? How are you going to control the characters without a joystick? Questions, questions questions........ ![]() ![]() |
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#2 |
uber cool demi god
![]() Join Date: Jun 2006
Location: Kent/England
Posts: 2,073
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Hmm interesting, I've always been on the look out for an iPhone Amiga Emulator.
I don't think they're gonna release it as an Amiga emulator it seems they're going to release each individual game like they do on Xbox Live etc. I assume there will be a pad control instead of a joystick just like most games on the iPhone. |
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#3 | |
Global Moderator
Join Date: Jan 2004
Location: Oxford
Posts: 14,657
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Quote:
They are not really allowed. It is against the terms and conditions of iPhone APP development to develop a virtual environment which can load in data. This same developer got caught out on this in his C64 emulator. |
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#4 | |
Zone Friend
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Quote:
They just disabled basic... ( of which you can get to now ) ![]() |
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#5 | |
uber cool demi god
![]() Join Date: Jun 2006
Location: Kent/England
Posts: 2,073
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Quote:
Ah, I didn't know the reasons behind it but knew they wouldn't probably release it as an Amiga emulator. |
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#6 |
Zone Friend
Join Date: May 2006
Location: France
Posts: 1,896
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I got a discount of their emulator for Iphone the controls are terrible...
The other thing I don't understand is that they did a port of Reminiscence and they download the games datas from the DOS version to be able to play Flashback I don't understand why the copyrights authors do not "attack them" and why Apple did validate this app. In the about text they said contact us if you wanna the source code I ask once and never get any reply, they're just rippers that make a living with others people work. kml |
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#7 |
Coder/webmaster/gamer
Join Date: Oct 2001
Location: Canberra/Australia
Posts: 2,716
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That screenshot looks really blurry, who would pay money for crap like this? Then again people pay for Amiga Forever so who knows. Ah well, it's just Apple lusers so who cares.
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#8 |
Registered User
Join Date: Sep 2009
Location: Sector K240
Posts: 338
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When I heard of an iPhone Amiga emulator I thought of several problems. How would they go about writing an Amiga emulator (it's not easy!)? How would you get data to the iPhone? Can the iPhone handle an Amiga emulator? And very importantly, how would you use a touch screen to control games that largely used joystick?
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#9 |
Zone Friend
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Controls: same way they do it now with the C64 emulator.
Apparently it runs pretty well on a 3GS.. and reasonable on a 3G! Guess they`ll only do games that you can get into with joysticks ( not much keyboard input ) or... they`ll do what they do with the C64 one... add certain keys to get into the game.. ie.. open up the keyboard presses for certain keys... and have the rest disabled! |
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