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#1 |
Registered User
Join Date: Jun 2020
Location: Munich/Germany
Posts: 80
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fs-uea graffiti support
Hi, how can I use graffiti in fs-uae? I can see in the code that there is code for graffiti:
https://github.com/lunixbochs/fs-uae...r/src/main.cpp WinUAE: https://www.winuae.net/emulated-hardware-expansions/ States that it is supported. If I open fs-uae launcher i can't find the option anywhere? Can somebody give me hint? regards neocdtv |
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#2 |
Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 1,666
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I would guess it's just always active. The Graffiti is not a piece of hardware seen by the Amiga. It just did its thing when the RGB port of the Amiga was driven in a certain way.
Did you try to run any software that had Graffiti support? |
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#3 |
Registered User
Join Date: Jun 2020
Location: Munich/Germany
Posts: 80
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Yep, but the graphics looks like graffiti would not be active.
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#4 |
Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 1,666
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What software did you try exactly?
Best test is the picture viewer that came with the Graffiti. |
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#5 |
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Location: Munich/Germany
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#6 |
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Join Date: Jan 2016
Location: Germany
Posts: 338
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As far as I see, this is only for the FS-UAE-GLES (OpenGL) Port of FS-UAE
![]() So you will have to compile it yourself from here : https://github.com/cnvogelg/fs-uae-gles |
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#7 | |
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Join Date: Jun 2020
Location: Munich/Germany
Posts: 80
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Quote:
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