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Old 17 December 2005, 04:07   #1
_ThEcRoW
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Indigo finally released!!!!!

http://www.stephanebelin.com/indigo/indigo.htm
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Old 17 December 2005, 04:32   #2
T_hairy_bootson
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It is actually a fun and very polished game. After I figured out how to kill enemies it got even better.

First stage looks a bit like magic pockets/gods. Second stage reminds me of robocod. That's about as far as I got for now.
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Old 17 December 2005, 10:44   #3
TheBoss
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It's nice game but its sad it never got released back in 1993 but at least we got it now
Besides jumping 2 times on enemies you can also stun them once by jumping 1 time, then walk to it, fire and you can throw them around at other enemies
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Old 17 December 2005, 11:30   #4
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I'm surprised how different the game is to the traditional amiga platformer game. You either have something to throw/shoot at your enemies from start, or you're supposed to jump on them. I don't think there's any other amiga platformers that let you pick up the enemies and toss them at other enemies. In fact, I only remember SMB3 (and some of the later ones of course).

This game could've been a classic if it had been released in time. Not a triple A classic, but a classic nonetheless, like TOKI or Zool.
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Old 17 December 2005, 13:30   #5
andreas
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MANY THANKS STEPHANE!

[edit] and Mike, your muzak RULES!!

Last edited by andreas; 17 December 2005 at 13:39.
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Old 17 December 2005, 14:15   #6
Photon
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This is great news! Canadians doing stuff for the Amiga scene, I'm stunned. Didn't figure Canada was an 'Amiga country' at all. Maybe I'm wrong, was the Amiga big in Canada?

Anyway it's great to see people giving their time to contribute to the scene!
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Old 17 December 2005, 16:04   #7
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Quote:
Originally Posted by Photon
This is great news! Canadians doing stuff for the Amiga scene, I'm stunned. Didn't figure Canada was an 'Amiga country' at all. Maybe I'm wrong, was the Amiga big in Canada?

Anyway it's great to see people giving their time to contribute to the scene!
I think Stephane is french guy living in Canada
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Old 17 December 2005, 18:09   #8
mr_a500
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Canadians doing stuff for the Amiga scene, I'm stunned. Didn't figure Canada was an 'Amiga country' at all. Maybe I'm wrong, was the Amiga big in Canada?
The Amiga was big in Canada in the late 80's, but died out around 1991 when the big stores stopped selling Amiga stuff. Maybe the new head of Commodore at that time (the guy who killed Commodore) thought Canada was too small a market and decided to focus on Europe. I never even heard of an Amiga 1200 until I started upgrading my A500 in 2002!

Still, the awesome ABCdir filemanager was written by a Canadian and I think a Canadian worked on Newicons. There were tons of programs written by Canadians on the early Fish disks. The Accolade motorcycle game "The Cycles" was written by Canadians.

Last edited by mr_a500; 17 December 2005 at 20:14.
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Old 05 October 2020, 13:53   #9
dreamkatcha
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Quote:
Originally Posted by StarEye View Post
I don't think there's any other amiga platformers that let you pick up the enemies and toss them at other enemies. In fact, I only remember SMB3 (and some of the later ones of course).
That seems to have been inspired by Parasol Stars. Bash baddies with brolly, hoist 'em up over head and then chuck at other nasties.

Anyway, why's this game plotless? I need to understand my motivation to become fully immersed.
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