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Old 28 September 2021, 13:46   #1
mcgeezer
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Sprite multiplexing question

I have a hardware sprite that is 72pixels in height. To save on ram I want to split the sprite up into 3x24pixel sizes so I can deduplicate them.

My question though... is it possible to multiplex a sprite directly after the last line of the previous sprite has been used, or must there be a blank line between the sprites?

Cheers,
Graeme
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Old 28 September 2021, 14:01   #2
ross
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Sure, but you have to use copper to change pointers at the exact line(s) (this implies that the position data in the first words must have a height of 72).
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