09 September 2018, 11:30 | #1 |
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Last edited by jojo073; 06 May 2020 at 00:12. Reason: se me insulta en este hilo |
09 September 2018, 11:35 | #2 |
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As usual, this thread is for Majikeyric and jojo073 to post updates
Discussion thread here: http://eab.abime.net/showthread.php?t=94148 All te best guys, look forward to seeing it. Last edited by Ian; 13 September 2018 at 23:35. |
09 September 2018, 18:14 | #3 |
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The bob engine is done.
I use a triple buffer, 2 buffers for the double buffer mechanics and the third to restore the background and delete the bobs when they are moving. animating/controller management first try: [ Show youtube player ] |
13 September 2018, 17:10 | #4 |
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The collisions system will be based on bounding boxes.
for each frame will be defined 4 hitboxes (in yellow in the video): - head - stomach - leg1 - leg2 and for the hit frames, 1 attackbox (in red in the video). [ Show youtube player ] |
16 September 2018, 19:41 | #5 |
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I have started implementing the AI.
Player VS Computer [ Show youtube player ] |
24 November 2018, 09:49 | #6 |
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Last edited by jojo073; 15 April 2019 at 20:36. |
01 December 2018, 15:54 | #7 |
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Last edited by jojo073; 15 April 2019 at 20:36. |
26 February 2019, 09:10 | #8 |
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Last edited by jojo073; 15 April 2019 at 20:36. |
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