06 November 2021, 17:03 | #21 |
old chunk of coal
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ProTracker modules wouldn't help unless you only use two channels, but then you might as well stream the original music as one long sample, which is the current fallback. All of the music options (CAMD, MHI, plain old samples) have negligible performance impact compared to pretty much everything else in the game.
The area that could use some improvement is the sound mixer itself, but for now I did everything I can. Try turning off the sounds vs turning off the music only in SW, and you'll see what I mean. |
07 November 2021, 00:14 | #22 |
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great news.
BSzili, if you need betatesting , just tell me it. A1200 blizzard 1260 66Mhz A1200 Vampire v2 MIDI Roland SC-88 |
07 November 2021, 08:23 | #23 |
old chunk of coal
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Dropped a PM.
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09 November 2021, 14:41 | #24 |
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tested in real Amiga A1200 with Vampire V1200. RTG
All seems works fine and the FPS are very good. [ Show youtube player ] Last edited by Estrayk; 11 November 2021 at 00:57. |
09 November 2021, 18:39 | #25 |
cheeky scoundrel
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When the earthquake happens after entering the theater the lighting seemed a little glitchy, but other than that it looks pretty flawless.
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09 November 2021, 18:48 | #26 |
old chunk of coal
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Do you have a timestamp for this glitch?
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09 November 2021, 19:54 | #27 |
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@BSzili what's it like on your Apollo 1260?
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09 November 2021, 21:34 | #28 |
old chunk of coal
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I haven't tried it yet, but others say the speed is comparable to SW, maybe a little bit slower.
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09 November 2021, 22:56 | #29 |
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I tried in my Blizzard 1260 but something is wrong with Duke Nukem in my 060 system.
SHOW AN ERROR: "Couldn't find selected sound card, or, error w/ sound card itself" In V1200 works well, (maybe amigaOS? I had 3.9 in vampire and in 1260 I have 3.2) blood, exumed and shadowwarrior sounds fine with my 060 system and AmigaOS3.2 BSzili, check audio system anyway. |
10 November 2021, 06:23 | #30 |
old chunk of coal
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You have probably copied Duke3D.cfg from the DOS version of the game. Delete it first, then try to start the game again.
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10 November 2021, 17:24 | #31 | |
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Quote:
Tested in real Amiga A1200 with Blizzard 1260 66Mhz AGA output. (captured with OSSC) All seems works fine. Bzilli, Can you try to make some optimizations for to get better FPS? Or it is full optimized rightnow? [ Show youtube player ] |
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10 November 2021, 18:13 | #32 |
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I dunno if it's a trick on my eyes or not but every time someone posts a video they always seem to be having smoother gameplay than me. Pretty sure the Apollo1260@80mhz would equal or be a little better than the video above.
I actually watched a video last night where someone was showing Breathless and he most have been getting 50FPS as it looked as smooth as Duke Nukem 3D would be on my regular windows pc. It certainly isn't that smooth on my Amiga even with a powerful accelerator and using the optimized 060 version. |
10 November 2021, 19:54 | #33 | ||
old chunk of coal
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Quote:
Quote:
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10 November 2021, 21:18 | #34 | |
mä vaan
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Quote:
But I would say that SW is noticeable faster than duke. PS. Difference between Apollo 68060 80mhz and Blizzard 68060 66mhz is about 1 fps game Blood so that Apollo is little faster. I have both. |
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10 November 2021, 23:24 | #35 | |
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Quote:
Maybe there is a bottleneck with c2p? BZilli, What c2p for AGA do you use in your ports? |
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11 November 2021, 00:47 | #36 |
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Some nice work there!
I would say that the 060 ran it better than I would expect. None of this is running on RTG? All AGA? |
11 November 2021, 00:56 | #37 |
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11 November 2021, 06:57 | #38 |
old chunk of coal
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11 November 2021, 07:56 | #39 |
mä vaan
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It is about a right. Apollo 68060 accelerators with 80 mhz or over, runs CPU 80 mhz, but memory is half of it 40 mhz. With Blizzard cpu and ram both runs a 66mhz.
Last edited by utri007; 11 November 2021 at 11:48. |
11 November 2021, 10:28 | #40 |
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so we should all get rid of our Apollos then?
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