30 December 2016, 14:32 | #1 |
Registered User
Join Date: Apr 2013
Location: UK
Posts: 109
|
FS-UAE Arcade (MAC) - Joystick Unavailable at Start
Tested with version fs-uae-suite_2.8.2u1_macos_x86-64. My Joystick is available once I start the game, but only when I configure it from the menu under Input Options. So FS-UAE Arcade is not seeing the joystick when it starts up. Anyone else seeing this? Cheers.
|
30 December 2016, 14:38 | #2 |
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
|
Hi, this gamepad is not known to Launcher/Arcade (it does not know the layout of the buttons, etc). You need to configure it in Launcher settings. Double-click on the gamepad entry and map the available buttons as closely as possible to the illustration
|
30 December 2016, 14:42 | #3 |
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
|
I have added todo issues to improve make this more user friendly by telling the user when a non-configured gamepad is detected:
* https://github.com/FrodeSolheim/fs-u...cher/issues/24 * https://github.com/FrodeSolheim/fs-uae-arcade/issues/12 |
30 December 2016, 15:58 | #4 |
Registered User
Join Date: Apr 2013
Location: UK
Posts: 109
|
FS-UAE Arcade (MAC) - Joystick Unavailable at Start (SOLVED)
Thanks for the reply Frode. I took another look at my Arcade Log and noticed that the application was expecting the following file - std_2btn_usb_joy.conf. However when I checked my Controllers directory, I found that the Launcher App created a file called std_2btn_usb_joy_8_2_0_0_macosx.conf when I mapped my joystick. So to solve this, I duplicated this file under the name std_2btn_usb_joy.conf and FS-UAE Arcade now works as expected with my joystick.
Last edited by Jason H; 30 December 2016 at 16:03. |
30 December 2016, 16:26 | #5 |
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
|
Thanks! Looks like you found a bug there
Can you try renaming the file to std_2btn_usb_joy_8_2_0_0_macos.conf(macos, not macosx) and see if it also works then? |
30 December 2016, 17:53 | #6 |
Registered User
Join Date: Apr 2013
Location: UK
Posts: 109
|
Yes, renamed my file to std_2btn_usb_joy_8_2_0_0_macos.conf and indeed that works with FS-UAE Arcade.
|
15 November 2020, 02:20 | #7 |
Registered User
Join Date: Dec 2018
Location: Canberra/Australia
Posts: 12
|
Hi - is there something else that can be done in v3.05? I am unable to get my Xbox One controller to work in the menu. Once I enter a game, I can hit F12, and change the keyboard to the "XInput Controller" and it works n the game, but as soon as I exit, the controller no longer works in the menu, and when I choose another game, I need to set it again.
On selecting a game, the XInput Controller shows as an option, but I am unable to select it - it is stick on "keyboard". Any tips or help appreciated. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Joystick emulation - Mac & FS-UAE 2.5.30dev | Emu | support.FS-UAE | 3 | 03 August 2015 23:48 |
fs-uae-launcher and fs-uae-arcade (dev versions) linux problems [Solved] | esc | support.FS-UAE | 2 | 18 November 2014 01:02 |
Joystick on Mac | amiga_Forever | support.FS-UAE | 1 | 23 October 2014 09:22 |
Classify games by developpers,year,genre in fs-uae and fs-uae arcade? | Sergeb | support.FS-UAE | 0 | 19 March 2014 18:00 |
X-arcade joystick | Zeewolf | Retrogaming General Discussion | 14 | 24 February 2011 12:18 |
|
|