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Old 23 March 2010, 11:58   #1
Kitty
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Exclamation Morton Strikes Back

Would be nice if we had a whdload install of this please ;

http://hol.abime.net/2518



)
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Old 23 March 2010, 12:15   #2
Predseda
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I have a feeling that the game was in DOS and could be put onto the hdd. Or am I wrong?
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Old 23 March 2010, 12:35   #3
TCD
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Won't run 'out-of-the-box' on ClassicWB though. Quite sure there is a way to get it working, but a WHDLoad patch would be much nicer
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Old 23 March 2010, 12:43   #4
Graham Humphrey
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Also has trouble recognising keyboard presses on accelerated machines if I remember correctly.
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Old 23 March 2010, 15:48   #5
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Ususal question: Is there an original of this game somewhere?
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Old 23 March 2010, 15:52   #6
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Unfortunately no IPF floating around (SPS hasn't dumped it yet either).
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Old 23 March 2010, 15:54   #7
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Quote:
Originally Posted by TheCyberDruid View Post
Unfortunately no IPF floating around (SPS hasn't dumped it yet either).
I know, wouldn't have asked otherwise.
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Old 23 March 2010, 16:02   #8
TCD
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M'kay
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Old 24 March 2010, 16:06   #9
StingRay
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I have made a WHDLoad patch for this game today, I fixed the stupid "game doesn't work with fast mem" bug (copperlists in fastram are a really stupid idea...) and also trained it, CUSTOM1=1 for unlimited lives, CUSTOM2=1 for unlimited energy. Not much tested, let me know if there are problems. Pre-installed version attached, since I don't have any icon you'll have to start the game from shell with: whdload morton.slave preload
Attached Files
File Type: lha Morton_WHD.lha (256.2 KB, 302 views)
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Old 24 March 2010, 16:19   #10
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/me hugs StingRay

You rule!
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Old 24 March 2010, 16:56   #11
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Thankyou StingRay your a star ;-) ill test it out when I get home :-)
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Old 24 March 2010, 22:07   #12
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and now also for recently found once lost AGA version, please

http://www.confused-pelican.com/
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Old 21 April 2010, 16:45   #13
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I have tested it a few days ago on my Amiga 1200/40/64, and the game crashed at the very beginning with an error message:
Code:
Exception „Adress Error“($200c) at $4 occured
However, I could solve my problem with the nocache option, the game working fine now, many thanks StingRay!
I hope that you find a little time for an Installer for Lupo Alberto.

I have noticed that your new patch still has no icon, therefore I have decided to make some icons for the game, the result can be seen below.
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File Type: lha Icons .lha (37.3 KB, 229 views)
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Old 22 April 2010, 08:14   #14
Graham Humphrey
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I've tried it and it all appears to work fine for me,

Nice work StingRay - any updates on the progress of the AGA version?
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Old 22 April 2010, 11:08   #15
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Yes StingRay... Pretty please

Edit: StingRay, any news on AGA slave progress?

Last edited by nikvest; 09 May 2010 at 18:57.
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Old 03 September 2010, 19:40   #16
niobyte
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Quote:
Originally Posted by StingRay View Post
Ususal question: Is there an original of this game somewhere?
I have an original of this game. I recently contributed the boxscans, diskscans, miscshots, etc. To the Hall Of Light as shown here:
http://hol.abime.net/5766

I have made a RAW SPS Dump of this AGA version. It is sitting waiting for SPS to analyse it.

I uploaded the RAW SPS dumps on the 15/08/2010.
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Old 04 September 2010, 00:49   #17
dlfrsilver
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Niobyte, can you zone the game in ADF format ?
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Old 04 September 2010, 08:33   #18
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Do you want to compare it to the version from http://www.confused-pelican.com/ Denis?
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Old 06 September 2010, 02:35   #19
Kitty
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could someone please up a ready installed to play whdload version to the zone please

Btw I have the aga version in adf format if anyone needs it
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Old 06 September 2010, 03:46   #20
niobyte
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I will perform a disk dump of the original disk I have of the AGA version and upload it to the zone. I will do this at some stage tonight.

Might be worthwhile doing a CRC check to see if the CRC32 sum is any different to the current AGA ADF found on the Confused Pelican Website.
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