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#1 |
I've got a new byline
![]() Join Date: Mar 2002
Location: Manchester, UK
Posts: 1,141
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Map spare gamepad buttons to left/right mouse buttons (for skipping intros)
Hi,
It occurred to me that it would be handy if I could map a couple of my spare joypad buttons to the left and right mouse buttons for skipping through trainer/intro screens. Is that possible with FS-UAE or should I use third party software like QJoyPad? Last edited by FrodeSolheim; 02 February 2013 at 20:47. Reason: Updated title |
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#2 |
FS-UAE Developer
![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 42
Posts: 4,041
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Hi, good idea
![]() Code:
joystick_0_button_10 = action_joy_0_fire_button joystick_0_button_11 = action_joy_0_2nd_button joystick_1_button_10 = action_joy_0_fire_button joystick_1_button_11 = action_joy_0_2nd_button But since these buttons numbers are effectively tied to specific gamepad/joystick models, a better choice may be to map it like this: Code:
logitech_dual_action_usb_button_10 = action_joy_0_fire_button logitech_dual_action_usb_button_11 = action_joy_0_2nd_button logitech_dual_action_usb_2_button_10 = action_joy_0_fire_button logitech_dual_action_usb_2_button_11 = action_joy_0_2nd_button More information at http://fengestad.no/fs-uae/input-mapping and http://fengestad.no/fs-uae/input-actions. Last edited by FrodeSolheim; 02 February 2013 at 21:37. Reason: Fixed typos |
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#3 |
I've got a new byline
![]() Join Date: Mar 2002
Location: Manchester, UK
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You have a solution for everything! Thanks. I can't seem to get it to play ball though. I've tried various combinations e.g...
Code:
playsega_controller_9_2_0_0_linux_left_shoulder = action_joy_0_fire_button playsega_controller_9_2_0_0_linux_right_shoulder = action_joy_0_2nd_button Code:
playsega_controller_button_6 = action_joy_0_fire_button playsega_controller_button_7 = action_joy_0_2nd_button |
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#4 |
FS-UAE Developer
![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 42
Posts: 4,041
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I tested just now with (to make sure there were no regression):
Code:
sony_playstation_r_3_controller_button_8 = action_joy_0_fire_button sony_playstation_r_3_controller_button_9 = action_joy_0_2nd_button Please post FS-UAE.log after a failed attempt to make it work, for analysis! |
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#5 |
I've got a new byline
![]() Join Date: Mar 2002
Location: Manchester, UK
Posts: 1,141
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No problem. Here it is.
If anyone is looking for a good joypad for emulation, I highly recommended the Sega Play Saturn remake. It's very responsive and comfortable to use, and feels solidly built unlike the Retrolink SNES and NES rehashes you read all the terrible reviews of. I just hope it lasts. This one got some mixed reviews, but the complaints were mostly to do with it not living up to the original, which is irrelevant to me as I've never owned a Saturn. |
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#6 |
FS-UAE Developer
![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 42
Posts: 4,041
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Well, in this case, there's a problem because this config:
Code:
joystick_1_button_4 = action_joy_0_fire_button joystick_1_button_5 = action_joy_0_2nd_button Code:
joystick_0_button_4 = action_joy_0_fire_button joystick_0_button_5 = action_joy_0_2nd_button Code:
playsega_controller_button_4 = action_joy_0_fire_button playsega_controller_button_5 = action_joy_0_2nd_button Last edited by FrodeSolheim; 02 February 2013 at 23:00. |
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#7 |
I've got a new byline
![]() Join Date: Mar 2002
Location: Manchester, UK
Posts: 1,141
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Oops! I was trying every possible combination hoping I would strike lucky eventually. I was probably picturing monkeys, typewriters and the next Shakespeare play.
![]() Bizarrely that last example of yours worked perfectly this time. Very odd, but thanks for persevering. Got there in the end thanks to you. |
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