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#1 |
2064
Join Date: Jul 2005
Location: de
Posts: 228
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Direct recording (independent native resolution capture)
Would it be possible to (optionally) pass native amiga pixels directly to the VfW interface so they won't be affected by 'display' or 'filter' settings'? Or in other words, is there a permanent buffer (at all) that holds the native amiga resolution (pixel exact) where winuae could grab the data from? Would be useful for saving resources by playing high resolution and recording native pixels.
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#2 |
Banned
Join Date: Jul 2009
Location: *
Posts: 567
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To the best of my knowledge that wouldn't be possible because WinUAE can't tell the native resolution of whatever you're running.
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#3 |
2064
Join Date: Jul 2005
Location: de
Posts: 228
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Then read it as native emulated pixels. Something like display/window/320x200/lores/normal -> Filter/x2/x2 so you end up with 640x400 on your screen (window) and grab the video data before 'Filter' will be applied (resulting in 320x200 recorded). Currently if i do this i see 320x200 on screen but it records 640x400. Exactly the other way round. *g*
Btw, why is there no filter/x3 (just 2,4,6,8)? Why skipping the odd ones? They are useful too. If i use Null Filter/x2 picture is filtered. Would point scaling be possible as well? |
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#4 | |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 48
Posts: 25,952
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Recording same display area before scaling should be "easy" to implement.
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