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#1 |
CaptainM68K-SPS France
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Strider II credits
Hello,
At last i found the bastards name for the shitty-bollocks conversion of strider 2, here we go : - Programming by Dave Healey - Music by Marc Tait and the worst !!! You know the graphist name.... it's... oh no oh my god !!! - Andrew Ingram !!!! Psygnosis leander graphist creator !!!! Moral support by : Mark Greagson, Holly Sudworth, Karen Swift. Check the image i join |
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#2 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 44
Posts: 17,789
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What's wrong with Strider 2 Amiga version? It's little too hard, that's all.
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#3 |
CaptainM68K-SPS France
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it's utter shit !!!!
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#4 |
Registered User
Join Date: May 2004
Location: Somewhere secret
Age: 50
Posts: 366
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dlfr has a good point, it's a really awful version of the game.
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#5 |
Oh noes!
Join Date: Mar 2003
Location: Neverland
Posts: 766
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Tiertex...
![]() I just love when they reuse the exact same palette and sound fx for mercs. They must have been like the Chinese sweatshop of arcade conversions. |
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#6 | |||
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
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Quote:
Tiertex were absolutely shocking when it came to doing Amiga stuff, and I've yet to see a game by them that was written specifically using the Amigas hardware. Quote:
And Dennis, I have never agreed with you so much as I do now.... 'shitty-bollocks'....... couldn't have put it better myself! ![]() Quote:
![]() Last edited by BippyM; 12 October 2007 at 14:07. |
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#7 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 44
Posts: 17,789
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MegaDrive version have worse music and probably sounds too. I remember those two games from past, maybe that's why I like them.
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#8 |
move.w #$4489,$dff07e
Join Date: Sep 2005
Location: Norfolk, UK
Age: 42
Posts: 2,351
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I know it's shit... but I've always had a softspot for Strider as it's the first game I ever played on the Amiga
![]() (Strider II is HORRIBLE though) |
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#9 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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#10 |
CaptainM68K-SPS France
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yes, if only i had some talent to rip the graphics in 256 colors, i would love to help any amiga graphist to get an enhanced amiga game....
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#11 | |
Super Hang-On King
Join Date: Sep 2005
Location: Manchester
Age: 48
Posts: 364
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Quote:
The Tiertex hall of shame: http://hol.abime.net/hol_search.php?...eloper=Tiertex So many good arcade games and so many poor Amiga conversions ![]() |
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#12 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,454
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At least the PSX got decent arcade ports of both Strider games.
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#13 |
Super Hang-On King
Join Date: Sep 2005
Location: Manchester
Age: 48
Posts: 364
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#14 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
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#15 |
CaptainM68K-SPS France
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Strider megadrive is using 64 colors and a 512kb cartridge.
Tiertex has no excuses ! |
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#16 | |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,454
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Quote:
![]() btw: the Sharp X68000 Strider is awesome too, nearly a pixel-perfect arcade port. Last edited by Retro-Nerd; 07 November 2007 at 22:20. |
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#17 |
CaptainM68K-SPS France
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i see ya coming
![]() a 32mbits cartridge is 4megabytes. so an 8 mbits cartridge is 1megabytes. (i was wrong hehe !) the japanese use megaBITS and we use megaBYTES |
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#18 | |
Posts: n/a
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Quote:
U.N. Squadron was TOTALLY jerky (And slowed down by just shooting) and had a lot of pretty bad graphics conversions. I believe Mercs was their only nice work, at least the one with a nice scrolling. |
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#19 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,454
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U.N Squadron is shit compared with the slightly enhanced SNES port.
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#20 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,590
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We should track own those tiertex ex employees and ask for rationale about all those 5h177y conversions! I really don't think is deliberate bad work rather bad tools, excessive crunch time and a "put the money first in a disposable market" attitude from Management
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