19 November 2021, 23:03 | #1 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,520
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[brainstorm] Vectorbobs
Vectorbobs are often seen in demos however at least one game use those, and is Another world; as far as you people know, did vectorbobs got used in other games? And what potential can be achieved with rendering frames from vectors in the buffer rather than store bitmaps?
Have the feeling this technology could help for games that require a big number of frames, like beat'em ups |
20 November 2021, 00:48 | #2 |
Gets there in the end...
Join Date: Sep 2005
Location: Wales
Posts: 862
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Do Vaxine and E-Motion count?
[Edit] ah bobs made out of polygons... Cruise For A Corpse? |
20 November 2021, 05:10 | #3 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,520
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Yup, that is another one; i am thinking at vectorbobs as mean of store big quantity of graphics in small space and to generate it almost realtime; a bit like AmigaKlang is doing with music
Last edited by saimon69; 20 November 2021 at 05:25. |
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