20 May 2007, 16:32 | #1 |
Moon 1969 = amiga 1985
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amiga games in 4096 colors
quote retro nerd:
The ZXSpectrum can do much more, look at the 256 Colors ports. http://www.emulatronia.com/emusdaqui...wnload-eng.htm -------------------------------- is it possible to make the same with amiga games??? unreal in 4096 colors or turrican2 or leander or brian the lion or lotus ..... |
20 May 2007, 16:35 | #2 |
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Theoretically it's possible with HAM mode I guess, but it would be so slow as to be unplayable I would have thought.
Actually I remember reading that there was a game under development years and years ago that used HAM, it was never released though and off the top of my head I can't remember the name. Will have a look... |
20 May 2007, 16:37 | #3 |
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And how about 256 color AGA converted games of old OCS classics?
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20 May 2007, 16:37 | #4 |
Moon 1969 = amiga 1985
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no it's seems to have a programm for the zx spectrum emulatore, with it you can change the number of colors to a game, with hard work for sure
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20 May 2007, 16:38 | #5 |
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Found it! Dynamic Debugger, as featured in this issue of Amiga Power (page 94).
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20 May 2007, 16:39 | #6 | |
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20 May 2007, 16:41 | #7 |
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Come to think of it, why would you want to do it anyway? Something like Unreal looks amazing as it is. It's not the number of colours, it's what you do with them.
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20 May 2007, 16:42 | #8 |
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20 May 2007, 16:43 | #9 |
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Okay, point taken! |
20 May 2007, 16:48 | #10 | |
Moon 1969 = amiga 1985
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Quote:
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20 May 2007, 17:02 | #11 |
Moon 1969 = amiga 1985
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Posts: 3,914
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if someone have enough time to do a program like this, i'm ready to try it and convert games.
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20 May 2007, 17:09 | #12 |
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That would take a massive amount of effort, I'm not sure it would be feasible.
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20 May 2007, 17:18 | #13 |
Moon 1969 = amiga 1985
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yes it will be more difficult than zxspectrum games but the amigans are better faster stronger and really more crazy
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20 May 2007, 17:21 | #14 |
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Yeah, how else would I have got into Amigas
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20 May 2007, 17:38 | #15 | |
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Quote:
Last edited by DrBong; 20 May 2007 at 17:43. |
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20 May 2007, 17:44 | #16 | |
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20 May 2007, 17:52 | #17 | |
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21 May 2007, 02:58 | #18 |
Total Chaos AGA is fun!
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4096 color games:
Hollywood Strip Poker OCS http://hol.abime.net/730 Hollywood Strip Poker Pro OCS http://hol.abime.net/731 Pioneer Plague OCS http://hol.abime.net/1068 Fish OCS http://hol.abime.net/564/screenshot Guild of Thieves OCS http://hol.abime.net/2806 Corruption OCS http://hol.abime.net/3094 Jinxter OCS http://hol.abime.net/801 The Pawn OCS http://hol.abime.net/1022 256000 color games: REKO Klondike AGA http://aminet.net/package/game/think/KlondikeIII_1 Total Chaos AGA http://aminet.net/package/game/strat/TotalChaosAGAr6 http://hol.abime.net/3861 |
31 May 2007, 02:15 | #19 |
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Are those Magnetic Scrolls games really 4096 color? I seems like just the title screens were HAM mode.
All Bill Williams games are 4096 color. Even Mind Walker (higscore screen) |
01 June 2007, 14:21 | #20 |
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I remember a game called Top Banana which claimed to use HAM. Not sure if it did though.
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