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Old 11 November 2010, 18:43   #181
Gaula92
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Is JIT + Direct Memory Access working for anyone in the last sources with KS 3.1 ROMS?
If I emulate a 68020 with KS 3.x and cachesize=8192, puae claims that Direct Memory Access is activated, but emulation stalls.
The same config works and boots without JIT, of course.


Is JIT + Direct Memory Access supported in Linux hosts in PUAE? It was supported in E-UAE, I believe.
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Old 11 November 2010, 21:12   #182
nexusle
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Quote:
Originally Posted by gaula88@hotmail View Post
It was supported in E-UAE, I believe.
No, in E-UAE only Indirect Memory Access is supported on unixish systems...
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Old 11 November 2010, 21:28   #183
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UAE on Linux had it working, it seems:

Code:
B) Most direct memory access
----------------------------
Part of what makes UAE-JIT fast is that, for most memory accesses, it
replaces UAE's traditional, function call based routines with x86 instructions
that directly access the host memory. In order for this to work, UAE-JIT
performs some slightly convoluted mapping magic, using Linux' SYSV shared
memory segments.
taken from:

http://emulators.back2roots.org/winu...DME.JIT-tuning

...are you sure we aren't doing something wrong here, nexusle? It's supposed to work, I believe.
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Old 14 November 2010, 16:28   #184
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any new version planned ? maybe 2.3.1 series ?
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Old 16 November 2010, 23:24   #185
GnoStiC
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lead programmer of our company quit and i had to take over and continue his work until i can find a replacement. it's hard to find good programmer these days.

Quote:
Originally Posted by Foul View Post
1 month without new version !

what happens ?
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Old 17 November 2010, 12:17   #186
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Good luck with your job, Gnostic.
I hope you'll have more time in a not-to-distant future
 
Old 17 November 2010, 12:42   #187
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Hmmm, I think, this was the same reason, Rich Drummond couldn't continue E-UAE...
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Old 17 November 2010, 19:53   #188
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I hope PUAE isn't halted... It's so promising!
This situation regarding UAE development is so sad, with the main development taking place in Windows, a non-stantard propietary OS I left years ago to NEVER return.
PUAE is our only hope for Amiga emulation in decent OSes (AROS, MOS, Linux, OSX...).
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Old 07 December 2010, 01:43   #189
Sune Salminen
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There's an OS X build of PUAE in The Zone, v2.3.1, compile date November 22.

Thanks vairn!
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Old 08 December 2010, 19:35   #190
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While that's nice it would be a bonus if it responded to the keyboard or joystick. Quite critical that.
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Old 08 December 2010, 21:13   #191
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Keyboard: confirmed working in build in zone, also on build I made. Suggest checking SDL and config? Keep config stripped out and simple.

<mode=Toni Wilen>User error and inadequate bug report</mode>
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Old 08 December 2010, 22:33   #192
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Yep, tried that. Ironically stripping the config back to basics actually causes the emulator to crash even before the title screen/crack intro appears.

Before I could at least run games but not interact with them in any way.
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Old 08 December 2010, 23:21   #193
Vairn
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lol, keyboard worked for me. I do test builds I do. hehe.
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Old 09 December 2010, 17:28   #194
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Post config and logs... What's in ~/Library/Logs/puae.log?
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Old 09 December 2010, 20:10   #195
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OK, will do, thanks. My modified config now allows me to run games and it responds to mouse clicks at the crack intro screen, and will display keyboard key presses if I switch the first input device to keyboard, but as soon as the game (and I've tried several) loads, it becomes oblivious of the keyboard or mouse clicks. Oh I did manage to get a game of Apidya started, but that would only register the right/forwards key.

This is my super basic config...

config_image=
config_description=A600
config_info=Made by Hi-Toro OS X configuration editor for E-UAE
unix.rom_path=
unix.floppy_path=
unix.hardfile_path=
kickstart_rom_file=/Volumes/Data/Games/Emulation/UAE/Amiga Kickstart Roms - Complete - TOSEC v0.04/KS-ROMs/Kickstart v2.05 rev 37.300 (1991)(Commodore)(A600HD).rom
kickstart_key_file=
kickstart_ext_rom_file=
cart_file=
kickshifter=false
chipmem_size=2
fastmem_size=0
bogomem_size=0
z3mem_size=0
gfxcard_size=0
log_illegal_mem=false
cpu_type=68000
cpu_24bit_addressing=false
cpu_compatible=false
cpu_cycle_exact=false
cpu_speed=real
cachesize=0
comp_nf=false
compforcesettings=false
comp_trustbyte=indirect
comp_trustword=indirect
comp_trustlong=indirect
chipset=ecs
ntsc=false
immediate_blits=false
x86.use_tsc=true
collision_level=playfields
gfx_width=640
gfx_height=480
gfx_width_fullscreen=640
gfx_height_fullscreen=480
gfx_width_windowed=640
gfx_height_windowed=480
gfx_linemode=double
gfx_center_horizontal=none
gfx_center_vertical=none
gfx_fullscreen_amiga=false
gfx_fullscreen_picasso=false
gfx_lores=false
show_leds=false
gfx_correct_aspect=false
sdl.use_gl=false
gfx_vsync=false
gfx_framerate=1
sound_output=normal
sound_channels=stereo
sound_interpol=none
sound_bits=16
sound_frequency=44100
sound_latency=100
sound_max_buff=17600
floppy0type=0
floppy1type=-1
floppy2type=-1
floppy3type=-1
floppy0=/Volumes/Data/Games/Emulation/UAE/games/A/Alfred Chicken (1993)(Mindscape)[cr QTX].adf
floppy1=
floppy2=
floppy3=
floppy_speed=100
kbd_lang=us
joyport0=mouse
joyport1=kbd1
input.config=0
input.1.keyboard.0.button.17=JOY1_UP
input.1.keyboard.0.button.11=JOY1_DOWN
input.1.keyboard.0.button.3=JOY1_LEFT
input.1.keyboard.0.button.4=JOY1_RIGHT
input.1.keyboard.0.button.58=JOY1_FIRE_BUTTON
input.1.keyboard.0.button.126=JOY2_UP
input.1.keyboard.0.button.125=JOY2_DOWN
input.1.keyboard.0.button.123=JOY2_LEFT
input.1.keyboard.0.button.124=JOY2_RIGHT
input.1.keyboard.0.button.62=JOY2_FIRE_BUTTON
input.2.keyboard.0.button.17=JOY1_UP
input.2.keyboard.0.button.11=JOY1_DOWN
input.2.keyboard.0.button.3=JOY1_LEFT
input.2.keyboard.0.button.4=JOY1_RIGHT
input.2.keyboard.0.button.58=JOY1_FIRE_BUTTON
input.2.keyboard.0.button.126=JOY2_UP
input.2.keyboard.0.button.125=JOY2_DOWN
input.2.keyboard.0.button.123=JOY2_LEFT
input.2.keyboard.0.button.124=JOY2_RIGHT
input.2.keyboard.0.button.62=JOY2_FIRE_BUTTON
input.3.keyboard.0.button.17=JOY1_UP
input.3.keyboard.0.button.11=JOY1_DOWN
input.3.keyboard.0.button.3=JOY1_LEFT
input.3.keyboard.0.button.4=JOY1_RIGHT
input.3.keyboard.0.button.58=JOY1_FIRE_BUTTON
input.3.keyboard.0.button.126=JOY2_UP
input.3.keyboard.0.button.125=JOY2_DOWN
input.3.keyboard.0.button.123=JOY2_LEFT
input.3.keyboard.0.button.124=JOY2_RIGHT
input.3.keyboard.0.button.62=JOY2_FIRE_BUTTON
input.4.keyboard.0.button.17=JOY1_UP
input.4.keyboard.0.button.11=JOY1_DOWN
input.4.keyboard.0.button.3=JOY1_LEFT
input.4.keyboard.0.button.4=JOY1_RIGHT
input.4.keyboard.0.button.58=JOY1_FIRE_BUTTON
input.4.keyboard.0.button.126=JOY2_UP
input.4.keyboard.0.button.125=JOY2_DOWN
input.4.keyboard.0.button.123=JOY2_LEFT
input.4.keyboard.0.button.124=JOY2_RIGHT
input.4.keyboard.0.button.62=JOY2_FIRE_BUTTON
sdl.map_raw_keys=false
scsi=false
scsi_device=
bsdsocket_emu=true
serial_on_demand=true
parallel_on_demand=true

...and here's my slightly tweaked one...

config_image=
config_description=A600
config_info=
unix.rom_path=
unix.floppy_path=
unix.hardfile_path=
kickstart_rom_file=/Volumes/Data/Games/Emulation/UAE/kickstarts/2.04.rom
kickstart_key_file=
kickstart_ext_rom_file=
cart_file=
kickshifter=false
chipmem_size=4
fastmem_size=0
bogomem_size=0
z3mem_size=0
gfxcard_size=0
log_illegal_mem=false
cpu_type=68000
cpu_24bit_addressing=false
cpu_compatible=false
cpu_cycle_exact=false
cpu_speed=real
cachesize=0
comp_nf=false
compforcesettings=false
comp_trustbyte=indirect
comp_trustword=indirect
comp_trustlong=indirect
chipset=ecs
ntsc=false
immediate_blits=false
x86.use_tsc=true
collision_level=playfields
gfx_width=1440
gfx_height=900
gfx_width_fullscreen=1440
gfx_height_fullscreen=900
gfx_width_windowed=800
gfx_height_windowed=600
gfx_linemode=double
gfx_center_horizontal=smart
gfx_center_vertical=smart
gfx_fullscreen_amiga=false
gfx_fullscreen_picasso=false
gfx_lores=false
show_leds=false
gfx_correct_aspect=true
sdl.use_gl=true
gfx_vsync=true
gfx_framerate=1
sound_output=normal
sound_channels=stereo
sound_interpol=none
sound_bits=16
sound_frequency=44100
sound_latency=100
sound_max_buff=17600
floppy0type=0
floppy1type=0
floppy2type=-1
floppy3type=-1
floppy0=/Volumes/Data/Games/Emulation/UAE/games/A/Alfred Chicken (1993)(Mindscape)[cr QTX].adf
floppy1=
floppy2=
floppy3=
floppy_speed=100
kbd_lang=us
joyport0=mouse
joyport1=kbd2
input.config=0
input.1.keyboard.0.button.17=JOY1_UP
input.1.keyboard.0.button.11=JOY1_DOWN
input.1.keyboard.0.button.3=JOY1_LEFT
input.1.keyboard.0.button.4=JOY1_RIGHT
input.1.keyboard.0.button.58=JOY1_FIRE_BUTTON
input.1.keyboard.0.button.126=JOY2_UP
input.1.keyboard.0.button.125=JOY2_DOWN
input.1.keyboard.0.button.123=JOY2_LEFT
input.1.keyboard.0.button.124=JOY2_RIGHT
input.1.keyboard.0.button.62=JOY2_FIRE_BUTTON
input.2.keyboard.0.button.17=JOY1_UP
input.2.keyboard.0.button.11=JOY1_DOWN
input.2.keyboard.0.button.3=JOY1_LEFT
input.2.keyboard.0.button.4=JOY1_RIGHT
input.2.keyboard.0.button.58=JOY1_FIRE_BUTTON
input.2.keyboard.0.button.126=JOY2_UP
input.2.keyboard.0.button.125=JOY2_DOWN
input.2.keyboard.0.button.123=JOY2_LEFT
input.2.keyboard.0.button.124=JOY2_RIGHT
input.2.keyboard.0.button.62=JOY2_FIRE_BUTTON
input.3.keyboard.0.button.17=JOY1_UP
input.3.keyboard.0.button.11=JOY1_DOWN
input.3.keyboard.0.button.3=JOY1_LEFT
input.3.keyboard.0.button.4=JOY1_RIGHT
input.3.keyboard.0.button.58=JOY1_FIRE_BUTTON
input.3.keyboard.0.button.126=JOY2_UP
input.3.keyboard.0.button.125=JOY2_DOWN
input.3.keyboard.0.button.123=JOY2_LEFT
input.3.keyboard.0.button.124=JOY2_RIGHT
input.3.keyboard.0.button.62=JOY2_FIRE_BUTTON
input.4.keyboard.0.button.17=JOY1_UP
input.4.keyboard.0.button.11=JOY1_DOWN
input.4.keyboard.0.button.3=JOY1_LEFT
input.4.keyboard.0.button.4=JOY1_RIGHT
input.4.keyboard.0.button.58=JOY1_FIRE_BUTTON
input.4.keyboard.0.button.126=JOY2_UP
input.4.keyboard.0.button.125=JOY2_DOWN
input.4.keyboard.0.button.123=JOY2_LEFT
input.4.keyboard.0.button.124=JOY2_RIGHT
input.4.keyboard.0.button.62=JOY2_FIRE_BUTTON
sdl.map_raw_keys=false
scsi=false
scsi_device=
bsdsocket_emu=false
serial_on_demand=false
parallel_on_demand=false

...and finally my PUAE.log...

------------------------------------------------------------------------------------
P-UAE 2.3.1
Build date: Nov 22 2010 22:20:08
------------------------------------------------------------------------------------
Copyright 1995-2002 Bernd Schmidt
1999-2010 Toni Wilen
2003-2007 Richard Drummond
2006-2010 Mustafa 'GnoStiC' Tufan

See the source for a full list of contributors.
This is free software; see the file COPYING for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
------------------------------------------------------------------------------------
Found 1 joystick(s)
SDLGFX: Initialized.
SDLGFX: Using SDL version 1.2.13.
SDLGFX: Display is 32 bits deep.
SDLGFX: Found screenmode: 1280x1024.
SDLGFX: Found screenmode: 1440x900.
SDLGFX: Found screenmode: 1280x960.
SDLGFX: Found screenmode: 1344x840.
SDLGFX: Found screenmode: 1360x768.
SDLGFX: Found screenmode: 1280x800.
SDLGFX: Found screenmode: 1152x870.
SDLGFX: Found screenmode: 1024x768.
SDLGFX: Found screenmode: 1024x640.
SDLGFX: Found screenmode: 832x624.
SDLGFX: Found screenmode: 800x600.
SDLGFX: Found screenmode: 848x480.
SDLGFX: Found screenmode: 800x500.
SDLGFX: Found screenmode: 640x480.
Max Z3FastRAM 1536M. Total physical RAM 2048 0M
load config '././/Users/Rob/././default.uaerc':0
Opening cfgfile '././/Users/Rob/././default.uaerc': failed
load failed
failed to load config '/Users/Rob/././default.uaerc'
load config 'default.uaerc':0
Opening cfgfile 'default.uaerc': OK
unknown config entry: 'config_image='
obsolete config entry 'kickstart_key_file'
obsolete config entry 'gfx_correct_aspect'
obsolete config entry 'sound_bits'
unknown config entry: 'scsi_device='
Opening cfgfile '/Users/Rob/Library/Application Support/Hi-Toro/invoke.uaerc': OK
load config '/Users/Rob/Library/Application Support/Hi-Toro/invoke.uaerc':3
Opening cfgfile '/Users/Rob/Library/Application Support/Hi-Toro/invoke.uaerc': OK
obsolete config entry 'kickstart_key_file'
obsolete config entry 'gfx_correct_aspect'
obsolete config entry 'sound_bits'
Testing the RDTSC instruction ... done.
Calibrating TSC frequency...TSC frequency: 1834.489250 MHz
NATMEM: Our special area: 0x0x199bd000-0x0x1a9bd000 (01000000 16M)
uaegfx.card magic code: 00F01824-00F01962 ABI=00000000
Entered action_replay_load ()
ROM loader..
Known ROM 'KS ROM v2.04 (A500+)' loaded
ROM loader end
memory init end
bsdsocked.library installed
SDLGFX: Added P96 mode: 640x480x32
SDLGFX: Added P96 mode: 640x480x8
SDLGFX: Added P96 mode: 800x600x32
SDLGFX: Added P96 mode: 800x600x8
SDLGFX: Added P96 mode: 1024x768x32
SDLGFX: Added P96 mode: 1024x768x8
SDLGFX: Added P96 mode: 1280x1024x32
SDLGFX: Added P96 mode: 1280x1024x8
SDLGFX: Added P96 mode: 1440x900x32
SDLGFX: Added P96 mode: 1440x900x8
SDLGFX: Added P96 mode: 1280x960x32
SDLGFX: Added P96 mode: 1280x960x8
SDLGFX: Added P96 mode: 1344x840x32
SDLGFX: Added P96 mode: 1344x840x8
SDLGFX: Added P96 mode: 1360x768x32
SDLGFX: Added P96 mode: 1360x768x8
SDLGFX: Added P96 mode: 1280x800x32
SDLGFX: Added P96 mode: 1280x800x8
SDLGFX: Added P96 mode: 1152x870x32
SDLGFX: Added P96 mode: 1152x870x8
SDLGFX: Added P96 mode: 1024x640x32
SDLGFX: Added P96 mode: 1024x640x8
SDLGFX: Added P96 mode: 832x624x32
SDLGFX: Added P96 mode: 832x624x8
SDLGFX: Added P96 mode: 848x480x32
SDLGFX: Added P96 mode: 848x480x8
SDLGFX: Added P96 mode: 800x500x32
SDLGFX: Added P96 mode: 800x500x8
Building CPU table for configuration: 68000 24-bit
1879 CPU functions
Building CPU, 44316 opcodes (0 0 1)
CPU=68000, FPU=0, MMU=0, JIT=0.
CPUID level=6, Family=6, Model=14, Mask=8, Vendor=GenuineIntel [0]
JIT: Setting signal handler
JIT: Building Compiler function table
JIT: Supposedly 42101 compileable opcodes!
SDLGFX: Using double-buffered, vsynced output.
memory init end
Reset at 00000000
00000000 2048K/1 = 2048K Chip memory
00200000 8192K/0 = 8192K <none>
00A00000 2048K/0 = 2048K CIA
00C00000 1536K/0 = 1536K Custom chipset
00D80000 256K/0 = 256K <none>
00DC0000 64K/0 = 64K Battery backed up clock (none)
00DD0000 64K/0 = 64K <none>
00DE0000 128K/0 = 128K Custom chipset
00E00000 512K/1 = 512K Kickstart ROM (C3BDB240)
=KS ROM v2.04 (A500+) rev 37.175 (512k) [390979-01]
00E80000 64K/0 = 64K Autoconfig
00E90000 960K/0 = 960K <none>
00F80000 512K/1 = 512K Kickstart ROM (C3BDB240)
=KS ROM v2.04 (A500+) rev 37.175 (512k) [390979-01]
P96FREQ: 312*50 = 15600 / 50 = 312
PAL mode V=50Hz H=15600Hz (227x312+1)
SDLGFX: Added P96 mode: 640x480x32
SDLGFX: Added P96 mode: 640x480x8
SDLGFX: Added P96 mode: 800x600x32
SDLGFX: Added P96 mode: 800x600x8
SDLGFX: Added P96 mode: 1024x768x32
SDLGFX: Added P96 mode: 1024x768x8
SDLGFX: Added P96 mode: 1280x1024x32
SDLGFX: Added P96 mode: 1280x1024x8
SDLGFX: Added P96 mode: 1440x900x32
SDLGFX: Added P96 mode: 1440x900x8
SDLGFX: Added P96 mode: 1280x960x32
SDLGFX: Added P96 mode: 1280x960x8
SDLGFX: Added P96 mode: 1344x840x32
SDLGFX: Added P96 mode: 1344x840x8
SDLGFX: Added P96 mode: 1360x768x32
SDLGFX: Added P96 mode: 1360x768x8
SDLGFX: Added P96 mode: 1280x800x32
SDLGFX: Added P96 mode: 1280x800x8
SDLGFX: Added P96 mode: 1152x870x32
SDLGFX: Added P96 mode: 1152x870x8
SDLGFX: Added P96 mode: 1024x640x32
SDLGFX: Added P96 mode: 1024x640x8
SDLGFX: Added P96 mode: 832x624x32
SDLGFX: Added P96 mode: 832x624x8
SDLGFX: Added P96 mode: 848x480x32
SDLGFX: Added P96 mode: 848x480x8
SDLGFX: Added P96 mode: 800x500x32
SDLGFX: Added P96 mode: 800x500x8
hardreset, memory cleared
Thread 'Sound' started (59328512)
SDL: sound driver found and configured at 44100 Hz, buffer is 100 ms (0 bytes).
P96FREQ: 312*50 = 15600 / 50 = 312
PAL mode V=50Hz H=15600Hz (227x312+1)
DMACON: 07ef INTENA: 4018 (4018) INTREQ: 07e0 (07e0) VPOS: 0 HPOS: 2
COP1LC: 000214bc, COP2LC: 0002a150 COPPTR: 000215bc
DIWSTRT: 3c81 DIWSTOP: 1cc1 DDFSTRT: 0038 DDFSTOP: 00d0
BPLCON 0: 5000 1: 0000 2: 0063 3: 0c00 4: 0011 LOF=1/1 HDIW=0 VDIW=0
Average frame time: 856327.62 ms [frames: 3382 time: -1398867286]
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Old 10 December 2010, 09:37   #196
chiark
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OK, for starters I wouldn't use Hi-Toro as PUAE doesn't seem to like some things it spits out. Keep it exceptionally simple as the examples above are - literally 10 lines or so-, and for joystick duties use the OSX menu to put something in port 1
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Old 10 December 2010, 20:26   #197
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Well I've just tried an absolute bare minimum uaerc which only includes the path to the Kickstart ROM, and PUAE won't even play ball with that. It won't respond to the joystick or any of the keyboard presets.
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Old 10 December 2010, 21:20   #198
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This is what I use as the minimum:
Code:
cpu_type=68000
chipset=ecs
collision_level=playfields
chipmem_size=1
bogomem_size=0
fastmem_size=4
gfxcard_size=0
z3mem_size=0
kickstart_rom_file=/Users/nick/Amiga/ROMs/Kick13.rom
sdl.use_gl=true
floppy0sound=-1
show_leds=true
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Old 11 December 2010, 14:23   #199
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Well whaddaya know? That did the trick! Thanks chum. I found that you have to swap the mouse/joystick port once you're in the game but that's no big deal.
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Old 12 December 2010, 00:24   #200
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You're most welcome. It'd be good to know what it was that knackered it up, but I can't see what's obviously wrong apart from the obvious bits (obsolete/unknown config entry lists in the logs)... There will be a QT interface that'll obviate the need for hi-toro sometime, I hope
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