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#1 |
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Hi Folks, I´m new here
![]() I have a problem with my CD32 and this "thingy" http://eab.abime.net/showthread.php?t=33303&highlight=analogic The problems is that when I plug this accesory in my CD32, I only can use two button of the CD32 Joypad (cannot play James Pond 2 ![]() ![]() ![]() Toaks tell me in amigaworld.net that this unit uses the 1.3 Kickrom to override the original 40070 CD32 Rom, and for that reason I cannot use the CD32 Pad in my CD32 ![]() He tell me too that there is some hardware or software fix, but he don´t remember it ![]() So I ask you if someone can help with this issue ![]() Thanks Amigans ![]() ![]() Last edited by ID4; 10 March 2009 at 23:10. |
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#2 | |
Moderator
Join Date: Aug 2008
Location: Sidcup, England
Posts: 10,300
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Quote:
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#3 |
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#4 |
(Amigas && Amigos)++
Join Date: Sep 2005
Location: Anrea
Posts: 999
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Surely it does not use a 1.3 Kickrom??? You can check the version yourself for example in workbench loaded off floppy. I suppose it may patch some of the libraries to older versions though to get the floppy drive working. Not sure what has been left out from the standard CD32 ROM.
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#5 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,611
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Image of circuit board please
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#6 |
Registered User
Join Date: Oct 2007
Location: France, 87
Age: 44
Posts: 96
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Toni: there's one in the linked topic, see post #24.
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#7 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,611
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Looks like those two PLCC chips on left are ROMs. (and one in right)
EDIT: dump them and the problem will be solved sooner or later ![]() Last edited by Toni Wilen; 11 March 2009 at 08:37. |
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#8 | |
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Quote:
![]() Sure that a solution may exists (as Toask says). ![]() ![]() ![]() |
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#9 |
I hate potatos and shirts
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I think you need the CD32 version of lowlevel.library to make the joystick work.
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#10 |
Registered User
Join Date: Oct 2007
Location: France, 87
Age: 44
Posts: 96
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I also experienced a similar problem with my own FWSI diskdrive. When loading Chuck Rock (CD32 version of course), the game asks me to insert floppy #2 !!!
![]() I have no time to take a look, but I'll try to get some informations about those patches. Last edited by frost242; 12 March 2009 at 15:54. Reason: Chuck Rock, but CD32 version... :) |
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#11 |
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#12 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,611
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Lowlevel.library is in CD32 ROM.
Only way to be sure about the problem is to dump and examine those roms. |
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#13 |
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#14 |
I hate potatos and shirts
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Or grabbing the version from the libs: on the 3.1 WB disk.
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#15 |
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#16 | |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,887
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40.070? Sounds intresting!
Quote:
Also try http://aminet.net/util/misc/joytest_CP.lha |
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#17 |
Martin Shaw
Join Date: Nov 2005
Location: Scotland
Posts: 476
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I've had a look at this and I don't think there is a Kickstart ROM in the fWSI Analogic Floppy Drive.
I booted a 3.1 Workbench disk and the Kickstart ROM is reported as version 40.60 which is the normal CD32 version. This is only a hypothesis but when you insert a floppy disk when the CD32 is at the main logo screen it fades out like it is going into CDTV compatibility mode which might be a reason for buttons not working, But it should still boot into CD32 mode when you put a CD32 game in and work. Like BooBoo suggested on another thread having lowlevel.library on a backup of a game might fix it I haven't tried that yet. Has anyone managed to get Aladdin, Global Gladiators, Cool Spot andPutty Squad Demo to work with this drive? They all seem to crash in a similar way with black and white bars just as they finished loading and are about to transition to which I believe would be the title screen. |
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#18 |
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Join Date: May 2011
Location: Cambridge
Posts: 694
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Reviving this thread again, I got one of these expansion units this week and also stumbled into the fact that it nobbles gamepad buttons. I can say with certainty that it is a hardware-level issue as my SysTest disk accesses the gamepad hardware directly, and it fails to work on an Analogic-equipped CD32. I observe that the red and blue buttons make all buttons appear to be pressed, while all other buttons do nothing.
My gamepad logic is pretty close to lowlevel.library's. I tried sprinkling millisecond delays when clocking the gamepad's shift register and then accessing potgo (in case the expansion unit accidentally capacitively loads those lines, or something) but no change. It's a mystery. Could the unit be *deliberately* nobbling the gamepad? It was designed to be bolted to the back of CD32s for educational use, so.... maybe...? |
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#19 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,887
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My thought was the CD32 without the floppy has the lowlevel.library in Rom but with the 40.070 Roms it no longer has the lowlevel.library in Rom so needs to be in Libs?
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#20 |
Registered User
Join Date: May 2011
Location: Cambridge
Posts: 694
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Like I say I have my own low-level gamepad test, direct hw access, no use of lowlevel.library. So this has nothing to do with the ROM.
It's a very weird and oddly specific hardware incompatibility. Hence why I wondered if it's deliberate, which is a bit paranoid really, but seems just about possible. |
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