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Old 01 June 2010, 13:53   #341
alkis21
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Quote:
Originally Posted by killergorilla View Post
And very easy to implement, so consider it done.


Quote:
If I allow a global script that will be run before every game, and then also allow per-game scripts that are run before that game is loaded, would that be enough?
That would be perfect. The per-game scripts is what I need. ExecuteStartup won't do because I have too many games in my USB drive and therefore I don't want Trident to be disabled every time WHDLoad is run.
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Old 01 June 2010, 13:54   #342
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Sure thing.

Would you want a script to run after the game as well? (If KGload is set to reload after you exit the game).
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Old 01 June 2010, 14:00   #343
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If it's easy to implement, it wouldn't hurt!

I was wondering if you ever used iGame. It has many great features so you might get some ideas. I specifically like the way you can edit every game's name and Tooltypes, as well as the filter (you type a few letters of the game you are searching and it comes up).
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Old 01 June 2010, 14:08   #344
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I've never used iGame no.

Only because I wanted a menu on my A1200 that I could boot straight into and use with a joystick without the need to load Workbench.

So I'm basically making it for myself, and however else wants to use it

I'm willing to add any features anyone wants, as long as it's not going to change the requirements too much (I don't want to add many external dependencies like MUI or the like).

But I need the beta out before I can start asking for more features
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Old 22 June 2010, 07:32   #345
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Any new developments, dear Toki?
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Old 13 July 2010, 22:56   #346
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Just a quick update.

Nothing exciting I'm afraid.

Progress has been very slow of late, mainly because I've had one almighty bug I've been trying to fix for a good while now. But the good news is I've just found the fucker and fixed it.

I am doing my best so please be patient, I know it's been in progress for 2000 years so I can only apologise for that!

Progress has also been a bit slow recently due to a couple of non-programming-related reasons.

1) The World Cup has been on.
2) The weather has been spectacular.

But we'll keep quiet about those
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Old 13 July 2010, 23:32   #347
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At least this will be done before the CM2 slave :P

Congrats on finding the bug KG, you friggin rule!! You hear that THB, KG friggin rules!!! :P
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Old 14 July 2010, 00:11   #348
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I am disgusted by your incompetence !!! You dare let me wait for a new version ?!


(Take your time. I'm sure it will turn out great in the end. Thanks for the update )
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Old 26 July 2010, 08:18   #349
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Quote:
Originally Posted by killergorilla View Post
Just a quick update.

Nothing exciting I'm afraid.

Progress has been very slow of late, mainly because I've had one almighty bug I've been trying to fix for a good while now. But the good news is I've just found the fucker and fixed it.
As one 'Amiga' coder to-another.....I feel your pain
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Old 05 September 2010, 13:28   #350
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Looks like another Duke!!
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Old 21 September 2010, 15:19   #351
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Seems so . Could you give us an update KG ?
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Old 08 November 2010, 12:09   #352
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Read here:

http://eab.abime.net/showpost.php?p=704900&postcount=11
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Old 10 November 2010, 13:14   #353
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I get like that sometimes too KG. Shame we may never see KGLoad anytime soon, but this is a hobby project.

It fall under the "when I can be arsed" category, like my ClassicWB packs!
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Old 10 November 2010, 14:30   #354
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@Gorilla
Understandable. Thanks for the honest update on this.
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Old 10 November 2010, 20:14   #355
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SHOCKING

shame on you, shame on you

hehe joking. Its always good to have a break if you feel meh about a certain thing.

I feel meh about my missus sometimes
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Old 30 December 2010, 17:00   #356
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Hi

How i can get screenshot of game in Kgload.
I get some in igame but nothing in Kgload.

Thanks

My english is poor
 
Old 20 January 2011, 16:00   #357
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Call me a n00b, but where does one download KGLoad? I can't seem to find a download link in this thread.
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Old 20 January 2011, 16:08   #358
TCD
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Next sticky would have been the answer...
http://eab.abime.net/showpost.php?p=...&postcount=201
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