24 September 2004, 23:12 | #1 |
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Raiden Demo (AGA)
I don't know where to put this comment, so i put this here.
There are Raiden Demo (sadly only demo, AFAIK) on Amiga (AGA version), and there is no info on HoL To Moderators: If this is not problem, i'll put this on "the zone". It's because i don't remember where i found this. |
24 September 2004, 23:45 | #2 |
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incase this post comes up again in the future.
this can be found at http://redblade.freeshell.org/files/amigarare/ unless solo kazuki wants me to remove it cool upload now to try it |
24 September 2004, 23:57 | #3 |
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heres a snap from winuae.
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25 September 2004, 00:43 | #4 | |
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Quote:
Sorry for mention it, but i'm Kazuki, not Kauzki. File name is: RaidenDemo_solo-kauzki.lzx Last edited by Solo Kazuki; 25 September 2004 at 00:44. Reason: Error in post |
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25 September 2004, 01:59 | #5 |
Tik Gora :D
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/me loses the plot ... eh ?
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25 September 2004, 02:40 | #6 |
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Awesome! Raiden is one of my favorite games. How many levels is the demo? How does it compare with the old DOS version? I can't wait to try this!
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25 September 2004, 05:32 | #7 |
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GODDAMN...
Was this an OFICIAL port that never got released? WHY? WHY? I had never heard about Raiden on Amiga before.. |
25 September 2004, 07:59 | #8 | |
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Quote:
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25 September 2004, 08:01 | #9 | |
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Quote:
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25 September 2004, 08:08 | #10 | |
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Quote:
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25 September 2004, 14:48 | #11 |
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There was a revival project about Raiden
http://eab.abime.net/showthread.php?...ghlight=raiden |
26 September 2004, 09:52 | #12 |
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cool file name changed.
I just chose to include the nick in the file name so people know who supplied it. Do you have the source to this demo? hmm it's a lot different to the arcade version, still cool though. I tried it on WinUAE did you use the OS functions for scrolling??? |
26 September 2004, 10:53 | #13 |
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hmm any one here have any action replay address for this demo??.
Nothing AGA flashy about this demo if you asked me, but still as close to raiden on amiga as possible. |
27 September 2004, 02:03 | #14 |
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> file name changed.
Thanks! > Do you have the source to this demo? As i wrote before, i forgot where i found this. It was some time ago. > hmm it's a lot different to the arcade version, still cool though. Yes, indeed. But i think it's because it's only demo. |
24 October 2004, 04:12 | #15 |
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RAIDEN Demo.
Right copy the .exe (back it up) fire up a hexeditor on raiden.exe seach for the following $13FC000x,$0001BD74 Lives (x=5 Default) $13Fc000x,$0001BD75 Bombs (x=3 Default) $13fc000x,$0001BD7D Starting Weapon (X=0 Default 0 = bullets, 1 = laser) $13fc00FF,$0001BD7F (have no idea) $13fc000x,$0001bd7E (intensity of starting weapon, X=0 (default) I put x=5) $13fc00xx,$0001BD80 (have no idea Default XX = 00 I had to use a hex editor to hunt out this stuff because PDX-ARIV was giving me problems, so i'm not to sure what the other values do. This is set only when you start the game, once you die they go back to defaults =[. opcode moved the memory to d7, so i kinda gave up after that. |
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