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Old 04 September 2006, 12:57   #1
Minuous
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Sound output bug

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Last edited by Minuous; 25 October 2006 at 21:44.
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Old 08 September 2006, 19:00   #2
Toni Wilen
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confirmed (and it seems audio.device does something really weird with audio custom registers when calling abortio()..)

Apparently nobody uses audio.device (except for simple short notification sounds) because nobody has noticed this earlier

btw, if this code is meant to play continuous ("double buffered") sound, why not use example code from RKRM? (which is vey different and does not use abortio())
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Old 08 September 2006, 19:22   #3
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Old 09 September 2006, 12:08   #4
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Old 07 November 2006, 03:07   #5
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This sound cut-out problem is still happening under WinUAE 1.3.3.

Also noticed a separate bug (which was also present in older versions): running BlazeWCP (graphics acceleration patch), and then trying to run Workbench, AWeb, etc. in an RTG window, results in a guru. Works fine on OCS/ECS/AGA, or indeed on a real Amiga.
 
Old 07 November 2006, 04:28   #6
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This thread is not particularly useful in it's current state with those posts. Can the original texts be restored somehow?
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Old 07 November 2006, 08:07   #7
Toni Wilen
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Quote:
Originally Posted by fortrax
This sound cut-out problem is still happening under WinUAE 1.3.3.
"This"? I don't think this is the same issue. More information please. (and please, create new thread, this one is broken)

Quote:
Also noticed a separate bug (which was also present in older versions): running BlazeWCP (graphics acceleration patch), and then trying to run Workbench, AWeb, etc. in an RTG window, results in a guru. Works fine on OCS/ECS/AGA, or indeed on a real Amiga.
That patch may not be compatible with RTG? It is not uncommon.
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Old 08 November 2006, 12:23   #8
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As fortrax has created a new thread http://eab.abime.net/showthread.php?t=26413

I'll close this thread

Last edited by Paul; 08 November 2006 at 12:40.
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