19 February 2015, 16:33 | #81 |
Amiga 500 User
Join Date: Jun 2013
Location: EU
Posts: 1,506
|
Of course that ST is much higher class... you can not run a MacOS on C128 (or easily transfer data from C128 to a PC like you can on a ST).
In addition, is there in general someone who has used the C128 in serious purposes like Business!? (I do not know anyone) |
19 February 2015, 16:41 | #82 |
Registered User
Join Date: Feb 2015
Location: Lier / Norway
Posts: 103
|
C128 was initially marketed as a business machine, that's why they put in a Z80 CPU and CPM, and made it so complex and expensive to produce. So you can us CPM business software, and you can use GEOS and all the business software for GEOS. GEOS took advantage of all features of the C128. With a program like BIg Blue you kan use 360 KB MSDOS floppies with the 1571 disk drive that was made for C128.
|
19 February 2015, 16:50 | #83 | |
Registered User
Join Date: Feb 2015
Location: Copehagen
Posts: 36
|
so by your logic, then the C128 is also better then a computer using a ET4000.
i know which card i would prefer to see my holidays picture on, hardware scrolling and sprites in not everything Quote:
Last edited by PeterJ; 19 February 2015 at 17:58. Reason: I change the text a little, to give the text more sense |
|
19 February 2015, 17:56 | #84 | |
Moderator
Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,604
|
Quote:
To be honest, I don't know how a comparison would look to be more objective than mine. You're welcome to give it a try, but my 9 points are sensible points to compare when choosing between computers, then and now. In other words, you can apply my style of comparison today, to choose between, say, two laptops, or two Android tablets. My post answered the original post and was more on-topic and less subjective than many other posts in the thread. Last edited by Photon; 19 February 2015 at 18:05. |
|
19 February 2015, 18:34 | #85 | |
Amiga 500 User
Join Date: Jun 2013
Location: EU
Posts: 1,506
|
Quote:
quote: "relatively little software for the C128's native mode appeared, leading some users to regret their purchase" Wheres that Software? -> http://archive.org/stream/run-magazi.../n133/mode/2up quote: "But ultimately the C128 could not compete with the new 16/32-bit systems, which outmatched it and the rest of its 8-bit generation in nearly every aspect." |
|
19 February 2015, 22:07 | #86 |
Registered User
Join Date: Feb 2015
Location: Lier / Norway
Posts: 103
|
The history can't be changed, no secret that Commodore failed big time at marketing and failed to get software houses interested in developing for this machine. Interesting reading, 5.7 mill. units sold worldwide in 4-5 years, could be worse. An "office" magazine for C64/C128 computer, first time I've seen that one, interesting.
Last edited by Flash951; 19 February 2015 at 22:34. |
20 February 2015, 00:06 | #87 |
Moderator
Join Date: Jan 2003
Location: ...
Age: 52
Posts: 1,838
|
Fact, and take this from someone working in the games industry: the lead platform is always the weaker hardware, as long as it has a significant market share, and you should expect this from the majority of the studios.
It simply saves costs; some may add features for a better platform, some would just aim for feature parity, and the cheapest way to achieve that is using the lowest common denominator as the target. Once the lowest common denominator platform has no significant market share, the second one in order will be used instead, and the platform will be dropped. The only exceptions are platform exclusive games, or if you can source a platform specific port very cheaply. |
20 February 2015, 00:07 | #88 |
Registered User
Join Date: Sep 2013
Location: CA/USA
Posts: 346
|
Hey the C128 did get Ultima V. It was a hybrid disk, IIRC, but you only got the full music soundtrack if you ran it in 128 mode. The C64 version had no music. At the time, Ultima games were some of my favorites so it was cool to hear the music too. The Amiga and ST ports were out the next year but I think only the C128 version had the full soundtrack. So in this case the C128 wins over the ST.
|
20 February 2015, 00:15 | #89 |
Registered User
Join Date: Feb 2015
Location: Lier / Norway
Posts: 103
|
Even some C64 games wins over both Amiga and ST ports
|
20 February 2015, 00:26 | #90 | |
Registered User
Join Date: Jun 2008
Location: Boston USA
Posts: 466
|
Quote:
|
|
20 February 2015, 00:34 | #91 |
Registered User
Join Date: Feb 2015
Location: Copehagen
Posts: 36
|
use most of this evening to read up on the c128, finding and comparing videos..
ok i don't know what you guys can see that i don't, i have not been able to fine a single video that showing a game in c128 native mode, i have also not been able to find a single video, where i think that the it beats the Atari ST. so could guys please post some link for i can't sure find them a shame that there was not more that made software for it (in c128 mode) over 4 mil units, one would have thought that you could earn some good money on it. |
20 February 2015, 10:36 | #92 |
Registered User
Join Date: Feb 2015
Location: Lier / Norway
Posts: 103
|
I think there was reasons for choosing C128 back in 1985 instead of the ST or Amiga:
1. In 1985, more than 2000 commercial games in C64 mode and more 1000 new games released every year at that time, Amiga and ST was new and had very few games yet. 2. Many friends had C64, millions sold, Amiga and ST was new, you would be "outside". 3. You got access to cheap office software in GEOS128: geoBASIC, geoCable, geoCalc, geoChart, geoDex, geoDraw, geoFAX, geoLabel, geoPaint, geoProgrammer, geoPublish, geoWrite, Writer 64. |
20 February 2015, 13:00 | #93 | |
Registered User
Join Date: Jun 2010
Location: PL?
Posts: 2,771
|
Quote:
Please provide me data about how many FLOPS is performed by C128 and by ST- then we can judge fairly both machines (no FPU, software emulation, floating are used in business on regular way). |
|
20 February 2015, 13:29 | #94 |
Registered User
Join Date: Apr 2011
Location: birmingham
Age: 55
Posts: 2,827
|
c128, 8502@2mhz + z80@4mhz 8bit
520, 68000@8mhz 16bit not sure how many flops you would get out of a integer unit. |
20 February 2015, 13:33 | #95 |
Amiga 500 User
Join Date: Jun 2013
Location: EU
Posts: 1,506
|
http://en.wikipedia.org/wiki/Commodo...Specifications
quote: "Zilog Z80 @ 4 MHz (running at an effective 2 MHz because of wait states in order to allow the VIC-II video chip access to the system bus)" EDIT: http://en.wikipedia.org/wiki/Commodore_128#CP.2FM_mode quote: "The C128 runs CP/M noticeably slower than most dedicated CP/M systems, as the Z80 processor runs at an effective speed of only 2 MHz (instead of the more common 4 MHz). From the source code of the C128 CP/M implementation, it is clear that the engineers originally planned to make it possible to run CP/M in the "fast" mode as well, with the 40-column output turned off and the Z80 running at an effective 4 MHz; however, this feature did not correctly function on the first-generation C128 hardware." Last edited by amilo3438; 20 February 2015 at 13:42. |
20 February 2015, 13:37 | #96 |
Registered User
Join Date: Feb 2015
Location: Lier / Norway
Posts: 103
|
I would say C128 is more like 3 computers in one:
C64 C128 (usable for games, but very few were developed) CP/M (not usable for games). FLOPS? 68K kick 8502 and Z80 ass of course, no one question which CPU is most powerfull. |
20 February 2015, 13:51 | #97 | |
Amiga 500 User
Join Date: Jun 2013
Location: EU
Posts: 1,506
|
Quote:
Gaming and serious business obviously do not go together. EDIT: Can you imagine the productivity in the office where they were installed c128? |
|
20 February 2015, 14:04 | #98 |
Registered User
Join Date: May 2014
Location: inside the emulator
Posts: 377
|
So the CPM mode doesn't support 4MHz mode with the VDC? Always thought it did.
Learn something new every day, even about old systems |
20 February 2015, 14:45 | #99 |
Registered User
Join Date: Feb 2015
Location: Copehagen
Posts: 36
|
i think this videos sum it up pretty nice, showing the power between those 2 computers
Elite C128 [ Show youtube player ] Atari ST [ Show youtube player ] |
20 February 2015, 15:04 | #100 |
Registered User
Join Date: Jun 2010
Location: PL?
Posts: 2,771
|
So you have your answer, ST side to this have better graphics (and lack of HW scrolling or HW sprite is not so painful in business usage scenario, also SW on ST showing that it is capable to overcome most of C64 advantages).
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Swap ACA 630 for Viper 520 CD | Omolungo | MarketPlace | 8 | 08 February 2012 23:51 |
C128 | freehand | Retrogaming General Discussion | 12 | 24 June 2011 01:52 |
Apollo 520 and 80ns ZIP RAM | Toni Wilen | support.Hardware | 6 | 05 June 2010 18:42 |
Wanted/Loan: Amiga 520 Modulator | CU_AMiGA | MarketPlace | 12 | 28 February 2007 07:23 |
Atari 520 STFM | Traquer | MarketPlace | 4 | 21 March 2005 16:05 |
|
|