13 April 2019, 01:41 | #21 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,031
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Congrats guys! Very cool work
This would have been a solid entry for the compo. |
13 April 2019, 08:39 | #22 |
Demoscener
Join Date: May 2006
Location: FR
Age: 54
Posts: 459
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Fantastic work Alpha One, Musashi9.
Btw, is the music a new one made by WOTW? |
13 April 2019, 09:12 | #23 |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 53
Posts: 4,468
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13 April 2019, 09:22 | #24 |
Registered User
Join Date: Oct 2012
Location: france
Posts: 124
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many thanks Alpha One
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14 April 2019, 06:14 | #25 |
Demoscener
Join Date: May 2006
Location: FR
Age: 54
Posts: 459
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03 June 2019, 01:37 | #26 |
Registered User
Join Date: Mar 2018
Location: Austria
Posts: 615
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Very cool game guys, thanks!
Suggestion: I'd really like it if the fuel wouldnt fall off that fast. Getting fuel nearly becomes the main concern Otherwise just |
03 June 2019, 01:55 | #27 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,913
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great !
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03 June 2019, 13:01 | #28 | |
Registered User
Join Date: Jun 2011
Location: Ger
Posts: 223
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Quote:
Thanks for the kind words, I will release an updated Version tomorrow with highscore saving and a bit slower fuel loss. :-) |
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04 June 2019, 15:15 | #29 |
Registered User
Join Date: Mar 2018
Location: Austria
Posts: 615
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You are the MVP!
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04 June 2019, 16:42 | #30 |
Banned
Join Date: May 2018
Location: Toronto
Posts: 158
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This is awesome! huge fan of River Raid, loved that blowing up the FUEL pads acts as a smartbomb!
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04 June 2019, 17:20 | #31 |
Registered User
Join Date: Jun 2011
Location: Ger
Posts: 223
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Version 1.1 is in the Zone, fixed name input bug and highscores should save now. :-)
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04 June 2019, 18:39 | #32 |
Registered User
Join Date: Jun 2016
Location: Oviedo
Posts: 357
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Great game, congratulations.
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05 June 2019, 23:11 | #33 |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 53
Posts: 4,468
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Trainer for the 1.1 version in the Zone!
If you have downloaded the existing of few hours ago, replace it with this one. It worked only on KS1.3 cause my stupidity (for some reason the exe doesn't have the E bit set, KS1.3 ignore it but KS2.0). Thanks to Alpha One for the report. Enjoy |
05 June 2019, 23:26 | #34 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Thanks ross, I was waiting for that before I update the file in my collection
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22 June 2019, 17:10 | #35 |
´040 User
Join Date: Jun 2008
Location: Emsland/Germany
Age: 51
Posts: 450
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A nice game, it works very well even on my 040 Blizzard. I have a whdload version here, with generic slave and a nice start icon. If someone would like to try it can do it.
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27 July 2019, 17:49 | #36 |
Registered User
Join Date: Jan 2018
Location: Germany
Posts: 9
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A bit late but ... great work and thanks for the WHD port
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27 July 2019, 18:17 | #37 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Not that I need it, but what WHDLoad port?
Nothing on the official website: http://whdload.de/games/Re-Ri.html ...I guess Aladin must have plonked the .ADF / files into a "generic" slave. |
27 July 2019, 18:45 | #38 |
Freak
Join Date: Dec 2015
Location: Gladbeck
Age: 47
Posts: 580
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@DamienD: it is an Generic whdl Port (from irek?).
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28 July 2019, 13:12 | #39 | |
´040 User
Join Date: Jun 2008
Location: Emsland/Germany
Age: 51
Posts: 450
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Quote:
Not that it matters much, but the preinstalled whdload version of this game does not come from Aladin's whdload games package. I'm not a programmer, but I've been using WHDLoad for more than 19 years. During this time I taught myself some things. |
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28 July 2019, 13:22 | #40 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 853
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@Irek´72
I agree, there is nothing programmed to put in generic. It works or not. My packages are just there to avoid wasting time trying. Everyone can do it |
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