23 May 2007, 05:01 | #1 |
Vertigo User
Join Date: Oct 2005
Location: Belgrade/Serbia
Age: 46
Posts: 314
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How can I HEAR CDDA audio in a game?
I have burned my AmigaCD image (bin+cue) to a real disc. I have put it in my REAL CD unit. I start the game, my CD is labeled as CD0: in WinUAE. In my specific game config cd unit is uaescsi.device 1.
AND I CANNOT HEAR CDDA FROM WITHIN THE GAME. What am I doing wrong? Please, help. |
23 May 2007, 11:00 | #2 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,574
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uaescsi.device uses direct scsi passthrough which means you must have analog audio cable connected between cd/dvd drive and sound card. (note that there is no solution if you have a laptop.. except by using cd images..)
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23 May 2007, 18:26 | #3 |
Vertigo User
Join Date: Oct 2005
Location: Belgrade/Serbia
Age: 46
Posts: 314
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Did I get analog audio cable when I bought my computer?
Never mind, how does that look like? |
23 May 2007, 18:29 | #4 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,467
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Looks like this:
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23 May 2007, 19:05 | #5 |
Longplayer
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for laptop use, is there anyway to hack into uaescsi.dev (via checkbox too) a way to make cdda read digitaly across the ide connection , even if it means controlling something on the host side instead of emulation side ?
when you play through winmediaplayerfor instance, its set to read via ide by default. |
23 May 2007, 19:39 | #6 | ||
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,574
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Quote:
It is something I am not going to do, too much work, too boring work. Quote:
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23 May 2007, 20:26 | #7 |
Longplayer
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what i was surgesting there was maybe launch a small command on the host side to play the tracks via ide .
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23 May 2007, 20:41 | #8 | |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,574
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Quote:
uaescsi.device is just a a "pipe" between emulated Amiga's SCSI API and host's SCSI API, it does not care about data going in/out (except scsi inquiry and mode sense because there is very small difference between IDE and SCSI CDROMs) Even if uaescsi.device would include data analyzation and detection of play commands, it would completely mess up compatibility because CDROM state may not be same (using direct scsi) anymore and any following command coming from Amiga side may expect proper state.. -> only compatible solution is full scsi emulation. note: scsi and ide cdroms use nearly exact same commands (SCSI MMC) |
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