10 November 2012, 18:37 | #21 |
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Check this thread:
http://eab.abime.net/showthread.php?t=56426 no doc, but maybe useful for something. |
10 November 2012, 18:55 | #22 | |
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10 November 2012, 21:04 | #23 | |
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Take this line from Tunnels and Trolls: Code:
0x6683A: 0xFF3C: 1111[111]100[111][100] cpSAVE 7, Imm Anyone have any insight into the best way to handle these invalid instructions? |
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10 November 2012, 21:11 | #24 | |
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There's some translated documentation available here. However at this point, as I mentioned in my other reply, I have loading of these files working. The only improvement I'd like to make is working out what the mystery data in the symbol table is. |
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10 November 2012, 21:59 | #25 | |
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Two other site. http://www.jcec.co.uk/x68kinfo.html http://gamesx.com/wiki/doku.php?id=x68000:x68000 Kamelito |
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10 November 2012, 23:05 | #26 | |
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10 November 2012, 23:44 | #27 |
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cool, are you aware of the tools x68k2amiga?
The author is a member of this forum. http://franck.charlet.pagesperso-orange.fr/misc Kamelito |
10 November 2012, 23:48 | #28 | |
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I have however used x68k2amiga to compare my disassembly results to those of Resource |
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10 November 2012, 23:55 | #29 |
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any chance that your disassembler be available on other platform than windows?
OSX? Kamelito |
11 November 2012, 00:23 | #30 | |
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When I've added editing type actions like adding comments, renaming labels and the basic stuff Resource does, I'm considering a release. It will likely be under the GPLv3 for a start and if it isn't cross platform, maybe someone will make a OSX UI. |
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11 November 2012, 22:39 | #31 |
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Hello guys,
I just stumbled upon this forum and I think this could be interesting for you as well: http://www.atari-forum.com/viewtopic.php?f=68&t=24111 Cheers Sascha |
11 November 2012, 22:56 | #32 | |
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Cheers Sascha |
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12 November 2012, 03:36 | #33 | |
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Y
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13 November 2012, 01:12 | #34 | |
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dc.w $ff3c This will reassemble correctly and can be viewed by a 68k assembly programmer as being f-line if it's determined to be code. If you add x68000 function calls later, this will probably change to being some kind of an OS function name but would probably require an external include/macro file to translate it to what I have above. A dc.w is self contained and easier for an assembler but a function name would be easier for a programmer. |
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13 November 2012, 03:41 | #35 | |
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13 November 2012, 03:42 | #36 |
2 contact me: email only!
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Combine the two! Make it output:
dc.w $ff3c ;cpSAVE 7,Imm |
20 November 2012, 09:52 | #37 |
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A little more work.
By no means is it ready for use, but it's a good start. Latest source code is pushed to github. It should just work as long as you have Python 2.7 and PySide for Python 2.7 installed. |
20 November 2012, 17:48 | #38 |
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I'm very pleased to see that this project is going ahead... I'm following this (as far as I can ) with great interest.
Thanks again for your work on this, copse! |
20 November 2012, 19:49 | #39 |
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Any chance of a compiled version??
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20 November 2012, 21:17 | #40 |
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That's an ambigious question. It could mean rewritten to a language where it gets compiled into a binary, like C or C++. It could mean with respect to Python, where I would for all relevant platforms package it up as a standalone installer which people could install and run from without caring it was Python.
I would prefer to spend my time on fleshing out the disassembler at this point, rather than that sort of (potentially prolonged and painful) side project. It is not likely that I would consider making a compiled version (whatever that means), until the disassembler is "ready to use". |
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