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View Poll Results: What game do you want to see ported to the Amiga? | |||
Rolling Thunder (Arcade) | 21 | 6.58% | |
Gauntlet (Arcade) | 29 | 9.09% | |
Shinobi (Arcade) | 49 | 15.36% | |
Pacman (Arcade) | 7 | 2.19% | |
Final Fight (Arcade) | 35 | 10.97% | |
Rastan (Arcade) | 30 | 9.40% | |
Side Arms (Arcade) | 1 | 0.31% | |
Nemesis/Gradius (Arcade) | 13 | 4.08% | |
Raiden (Arcade) | 10 | 3.13% | |
Raiden II (Arcade) | 11 | 3.45% | |
Space Invaders (Arcade) | 2 | 0.63% | |
Bad Dudes vs Dragon Ninja (Arcade) | 6 | 1.88% | |
Wonder Boy (Arcade) | 46 | 14.42% | |
Axelay (SNES) | 9 | 2.82% | |
Double Dragon (Arcade) | 13 | 4.08% | |
None - Do my own game! | 37 | 11.60% | |
Voters: 319. You may not vote on this poll |
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08 December 2019, 17:25 | #401 |
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What about Magical Drop (Neo geo).
[ Show youtube player ] |
09 December 2019, 17:10 | #402 |
Zone Friend
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Hadn't visited EAB in ages,but came across the Rygar port on twitter, great job!
Hard list to choose from,but if I had to have a nomination or two, it would be down to Double Dragon (loved Final Fight arcade,but dunno if it'd be a tad too ambitious whereas Double Dragon 2 gives hope to DD original in some form), or Wonderboy given the Amiga only ever had the so-so WB Monsterland one... |
09 December 2019, 18:00 | #403 |
J.M.D - Bedroom Musician
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11 December 2019, 12:01 | #404 |
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Ghouls'n goblins (good port) will be really interresant but more difficult to port...
or super ghouls and ghost (SNES)!!! |
11 December 2019, 18:28 | #405 | |
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Location: Italy
Age: 50
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Quote:
Also remaking that ghouls'n'ghosts crap appropriately on ocs would not be bad, since choosing a random one of the disappointing conversions made by u.s.gold would be appropriate and much appreciated. |
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11 December 2019, 19:23 | #406 |
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Virtua Racing?
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11 December 2019, 20:35 | #407 |
J.M.D - Bedroom Musician
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Is another forbidden dream,together with the incredible (for 1988) Winning Run;
[ Show youtube player ] should come decent with some cuts, thankfully we had some good poly and hybrid racers such as Vroom, No Second Prize and Formula One Racing, even though that was more simulation... |
12 December 2019, 08:30 | #408 | |
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Unless of course, you're calling the conversion "so-so" in which case I agree. It's an absolute shitter of a conversion (but you rarely hear complaints about it, even though it's much worse than, for example, Final Fight, which everyone complains about all the time). |
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12 December 2019, 08:36 | #409 |
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12 December 2019, 08:50 | #410 |
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Location: Melbourne, Australia
Age: 41
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12 December 2019, 08:51 | #411 |
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12 December 2019, 09:51 | #412 |
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12 December 2019, 10:35 | #413 |
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Location: GR
Age: 46
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Master system also has a Rygar port unknown to most people.
https://segadoes.com/2015/05/13/argo...uujiken-rygar/ |
12 December 2019, 11:00 | #414 | |
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I still liked the original Wonderboy for what it was,albeit much preferred the easier C64 conversion over guzzling my pocket money! Also ditto Ghouls n Ghosts nomination,but I'd hate to lose the Follin folk rock tunes! Actually was reminded on twitter of Green Beret but the legals of this sorta stuff would make the technical challenges seem minor in comparison! |
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12 December 2019, 11:03 | #415 |
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18 December 2019, 20:59 | #416 |
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Another idea: Boogerman
[ Show youtube player ] And another one: Comix Zone [ Show youtube player ] Although, I am not sure this could be done on A500 (could it)? And I think I read somewhere that intro for this game is made with Amiga. Too bad it wasn't released at least for AGA. I remember playing it on Sega, and gameplay was awesome. |
19 December 2019, 07:37 | #417 |
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My vote would be a port of Twin Eagle, which never got an Amiga port of any kind. In fact the only port it ever got was a bad port on the NES.
I think an AGA port could be doable though it might require some fast RAM to store assets as the enemies that rotate have a lot of frames of animation. It would also require level loading as there are a LOT of background assets, almost all of which are destructible. Still the game is fun, looks and sounds awesome, and deserves a good port IMHO considering how little attention it got back in the day. Video of game: [ Show youtube player ] Last edited by AmigaHope; 19 December 2019 at 07:43. |
19 December 2019, 09:09 | #418 |
J.M.D - Bedroom Musician
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How ironic! When Twin Eagle came out i thought this game was made ON amiga! sampled sound, digitized sprites AND water (waterfall was absurd) in a time in which Road Wars came out for the arcadia brand using digitized sprites too...
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20 December 2019, 03:16 | #419 | |
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Quote:
But it all happens with a number of frames and with enough happening on the screen with enough colors that you can tell an OCS Amiga just could not pull that off. |
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20 December 2019, 06:18 | #420 | |
J.M.D - Bedroom Musician
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And,BTW, in 1988 people was not bothered by 17 FPS games, see Xenon 2 |
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