05 March 2022, 19:48 | #1 |
Registered User
Join Date: Nov 2014
Location: England
Posts: 756
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Ninja Rabbits (C64), what a cruddy idea and a cruddy game.
Ninja Rabbits, another bloody stupid idea for a game that sucked balls in the end and well worth a slot in the SGT series.
This is a piad request by youtuber "Stefano Perechi" who thinks this is a real pile of poo and wants it flushed into the vault of shitness, enjoy. Ninja Rabbits SGT Review: [ Show youtube player ] Last edited by ZEUSDAZ; 02 July 2022 at 00:53. |
05 March 2022, 23:10 | #2 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 43
Posts: 6,985
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The idea is not that stupid, I didn't know how fast I wanted the Amiga version of the game as a kid. But alas, it's another piss-poor trading blows game where you run from health pickup to health pickup. There is just so little design in this type of game, just slapped together some pitfall-esque room layouts and make you go from left to right. You can't even turn around :/
Reminds me of another extremely mediocre game called Under Pressure, but at least that game had speed to it. Love the graphics on both the C64 and the Amiga version though. Also the Amiga version has a tiny one up on the C64 version because it has blood particles. But you seem to lose even more health than in the C64 version, is it even completable without losing a life :/ |
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