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Old 04 April 2022, 23:07   #21
kamelito
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that's great, when you say HD install you mean that the game will no more use custom track loading but just plain AmigaDOS loading ?
Thanks a mil!
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Old 05 April 2022, 00:53   #22
Galahad/FLT
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Originally Posted by kamelito View Post
that's great, when you say HD install you mean that the game will no more use custom track loading but just plain AmigaDOS loading ?
Thanks a mil!
Yup. I've ripped the sector format as a 256k file which gets preloaded into memory, and I've patched the sector loading routines to goto the ram loaded file instead.
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Old 05 April 2022, 03:22   #23
r.cade
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Just FYI, this seems to require 1M RAM (512k chip/512k slow, or 1M chip) where the original ran in 512k.

Still, thank you for doing it.
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Old 05 April 2022, 07:32   #24
kamelito
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To be honest I think that the original version even run on 256kb Amiga.
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Old 05 April 2022, 10:46   #25
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Originally Posted by r.cade View Post
Just FYI, this seems to require 1M RAM (512k chip/512k slow, or 1M chip) where the original ran in 512k.

Still, thank you for doing it.
the original ipf of this later release works in this way too
i think they used some trick to unlock it also for the other kickstarts/new hw

with A500 configuration and kickstart 1.2/1.3 the game seems work with 512K
with A500+ ,A1200, etc the game require at least 1MB to run

winuae tests
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Old 25 April 2022, 21:49   #26
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@Galahad any progress on your release ?
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Old 08 July 2023, 14:50   #27
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