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Old 05 April 2022, 16:19   #41
Aardvark
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Originally Posted by viddi View Post
Can someone please upload the new AGA installed version?

My original disk 1 seems to have a checksum error.
It's in Retroplay's stash https://eab.abime.net/showthread.php?t=61028
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Old 05 April 2022, 16:30   #42
viddi
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Great, thx!
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Old 05 April 2022, 17:00   #43
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Can´t find the latest WHD installed game with Stingray´s update...
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Old 05 April 2022, 17:02   #44
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Quote:
Originally Posted by Torti-the-Smurf View Post
Only played ECS so far

SoundFX disappear after World 3 (after beating the huge Plant monster)
When World 4 begins (the "Future World") the SoundFX are gone.

Also, Passwords given are not always working. Just try this one. It wont work.

Are Slaves tested before they release ?
If not; just give me a PM. I will test them if you like
I wonder if this game has checksums :/.......
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Old 05 April 2022, 17:22   #45
Aardvark
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Originally Posted by viddi View Post
Can´t find the latest WHD installed game with Stingray´s update...
https://mega.nz/folder/gdozjZxL#uI5S...older/EZ4ywJqK the slave is 1.2A, same as on whdload.de
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Old 05 April 2022, 17:25   #46
viddi
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https://mega.nz/folder/gdozjZxL#uI5S...older/EZ4ywJqK the slave is 1.2A, same as on whdload.de
Okay! Thanks.
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Old 05 April 2022, 17:31   #47
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It´s working now!

But Jump should be BLUE and weapon select GREEN.
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Old 05 April 2022, 18:43   #48
Retro-Nerd
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It´s working now!

But Jump should be BLUE and weapon select GREEN.

100% correct! Red = action button, Blue = Jump. Please make it at least optional.
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Old 06 April 2022, 12:18   #49
Torti-the-Smurf
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Please think of the people who has only a 2 Button Joypad/stick.

A option for "whats on the second button" would be nice, just like Retro-Nerd said.
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Old 06 April 2022, 14:17   #50
jotd
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the last ReadJoyPad.s code used in my slaves also supports 3 button joysticks. I hope that it's also the case with Second Samurai. Else since the interface is the same it's not very hard to adapt.
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Old 08 April 2022, 10:19   #51
StingRay
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Quote:
Originally Posted by Torti-the-Smurf View Post
SoundFX disappear after World 3 (after beating the huge Plant monster)
When World 4 begins (the "Future World") the SoundFX are gone.
Game relocates the sample tables again when loading the level after the plant monster has been defeated. This leads to trashed sample pointers. Problem has been fixed.

Quote:
Also, Passwords given are not always working. Just try this one. It wont work.
The code works without any problem for me.
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Old 08 April 2022, 11:03   #52
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Quote:
Originally Posted by StingRay View Post
Quote:
Originally Posted by Torti-the-Smurf View Post
Also, Passwords given are not always working. Just try this one. It wont work.
The code works without any problem for me.
Could it be user error? The "1" and "O" are easy to mix up for "I" and "0" : I read the code as "C1GWZOWC"

Thanks for all your hard work StingRay

Last edited by alexh; 08 April 2022 at 11:11.
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Old 14 April 2022, 23:40   #53
Retro-Nerd
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100% correct! Red = action button, Blue = Jump. Please make it at least optional.



Thanks for updating the slave, Sting.
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