![]() |
![]() |
#1 |
Supernormal
Join Date: Jul 2007
Location: Istanbul / Turkey
Age: 43
Posts: 1,416
|
Is it possible to somehow make Amiga version of some games 256 colours?
For example I have Sierra and Lucas games in mind. Could a talented coder inject the 256 colours screens from the PC versions and hack the executable so they would run properly on AGA machines?
Or at least convert the graphics using proper conversion techniques and inject the files. Just wondering if it is possible? Was it done before on any other game? |
![]() |
![]() |
#2 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,457
|
|
![]() |
![]() |
#3 |
Registered User
Join Date: Jul 2009
Location: Louisville, KY
Posts: 77
|
Yes. It's been done. http://freenet-homepage.de/uweryssel/scumm_en.html
|
![]() |
![]() |
#4 |
Supernormal
Join Date: Jul 2007
Location: Istanbul / Turkey
Age: 43
Posts: 1,416
|
I'd love to see how an unexpended Amiga1200 (with a hdd and maybe some fastram) would cope with a 256 colour Sierra adventure.
|
![]() |
![]() |
#5 |
Moderator
Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,652
|
Easily, that's how.
|
![]() |
![]() |
#6 |
Supernormal
Join Date: Jul 2007
Location: Istanbul / Turkey
Age: 43
Posts: 1,416
|
Is there a program that allows us to rip images from the resource.000 files Sierra adventures had? And a way to pack them in?
Same goes for Lucas adventures. Maybe some guy at Sierra programmed a AGA.drv for the AGA Amiga's just like they had VGA320.drv for the PC versions |
![]() |
![]() |
#7 | |
Supernormal
Join Date: Jul 2007
Location: Istanbul / Turkey
Age: 43
Posts: 1,416
|
Quote:
|
|
![]() |
![]() |
#8 | |
Total Chaos forever!
Join Date: Aug 2007
Location: Waterville, MN, USA
Age: 49
Posts: 2,199
|
Quote:
NovaCoder had written a hacked version of ScummVM that would play Day of the Tentacle on an A1200 with Fast RAM and an '030 card I think. It worked flawlessly but he had to take down the links due to GPL restrictions on ScummVM requiring that he post his source codes. |
|
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Workbench 3.1 in 256 colours but icons look rubbish | vroom6sri | support.Apps | 8 | 13 January 2011 23:40 |
make an amiga myst french version | turrican3 | Retrogaming General Discussion | 0 | 30 July 2009 01:20 |
More colours than 256 possible in A1200??? | ORSM T | New to Emulation or Amiga scene | 8 | 15 May 2007 22:55 |
Zak Mckracken, 256 colour version | Belgarath | Retrogaming General Discussion | 34 | 06 November 2005 13:02 |
a4000 0s30 and 256 colours | torr | support.Apps | 2 | 01 August 2002 12:44 |
|
|