13 November 2017, 14:42 | #61 |
Guru Meditating
Join Date: Jun 2014
Location: England
Posts: 2,337
|
In the sonnet thread the recommended ahi setting is 8bit DMA, but this is really slow and buggy in GLHexen2 warpOS. Switching to ahi fast 8bit stereo ++ fixes the sound issues but as my system default is 8bit DMA I have to manually switch to stereo ++ before loading hexen2. Is it possible to get glhexen2 working with 8bit DMA?
|
13 November 2017, 15:07 | #62 | |
Registered User
Join Date: Apr 2013
Location: Mallorca
Posts: 758
|
Quote:
|
|
20 November 2017, 16:26 | #63 |
Registered User
Join Date: Nov 2016
Location: turkiye
Posts: 212
|
Hi.
Does it have a software mode for wos version? For radeon 9200 users? |
20 November 2017, 17:50 | #64 | |
Registered User
Join Date: Apr 2013
Location: Mallorca
Posts: 758
|
Quote:
|
|
20 November 2017, 17:56 | #65 |
Registered User
Join Date: Nov 2016
Location: turkiye
Posts: 212
|
Thank you
|
18 January 2018, 23:20 | #66 |
kLiker
Join Date: Mar 2011
Location: Brno / Czech Republic
Posts: 371
|
Just tested the game and I still have problem with freezing when I am near to wall or even when I figh with enemy. Also no sound here. Is it problem of settings or config file? Any tip please?
|
19 January 2018, 01:23 | #67 |
Registered User
Join Date: Apr 2013
Location: Mallorca
Posts: 758
|
@jack-3d
Well.....8 or 16 bits for ahi sound (dma seems not to be ok for Sonnet, so 8++ stereo) Freezing?...Hope you use the last version uploaded, not the first ones (oh well I deleted those already). If sound is not correct could be the issue you have. Have to update the sound functions to enable correct dma..... |
19 January 2018, 03:52 | #68 |
Registered User
Join Date: Dec 2015
Location: USA
Posts: 2,902
|
Yes 8-bit DMA contrary to all the other WarpOS programs is not good for Hexen. However you will find that SB128 16-bit mode actually works correct in this game, quite well actually. Otherwise use 8-bit fast or whatever you prefer. Also set your sound rate to whatever is set in AHI as well.
|
19 January 2018, 11:50 | #69 |
kLiker
Join Date: Mar 2011
Location: Brno / Czech Republic
Posts: 371
|
Thank you! Yes this completely solved the problem and now game is totally stable and working great! Again good job Cowcat
|
19 January 2018, 12:37 | #70 |
Semi-Retired
Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 1,993
|
Soooooo...
What's the difference between: - Great 8 bit Paula DMA sound and shitty 16bit SB128 sound and - Not working, crashing 8 bit Paula DMA sound and great 16bit SB128 sound And how can we get best of both worlds? |
19 January 2018, 14:08 | #71 |
kLiker
Join Date: Mar 2011
Location: Brno / Czech Republic
Posts: 371
|
I dont use SB as I removed all PCI cards out and use just Sonnet, Voodoo an Deneb in Zorro. I used Paula Fast 8bit Stereo++ and GLHexen2 works nice now.
|
19 January 2018, 15:31 | #72 | |
Registered User
Join Date: Apr 2013
Location: Mallorca
Posts: 758
|
Quote:
|
|
19 January 2018, 19:13 | #73 |
Registered User
Join Date: Dec 2017
Location: Rzeszów
Posts: 404
|
|
20 January 2018, 00:13 | #74 |
Registered User
Join Date: Dec 2015
Location: USA
Posts: 2,902
|
Not to speak for Cowcat but CD stuff is pretty weird on Amiga, I don't know what includes to use for it, I think this is why SDL_CD is always disabled.
|
15 November 2018, 23:37 | #75 |
Registered User
Join Date: Nov 2016
Location: turkiye
Posts: 212
|
|
16 November 2018, 09:14 | #76 |
Registered User
Join Date: Apr 2013
Location: Mallorca
Posts: 758
|
@starship
I'm so sorry, really , but I didn't forget your request: Tried a bunch of times to have a stable non-gl binary and came to the weird conclusion that audio (???) was getting in the way and made game crash randomly. Will try to rebuild it with other optional audio source (if it's that the problem). Soon a testing non-gl h2. |
16 November 2018, 09:45 | #77 |
Registered User
Join Date: Apr 2013
Location: Mallorca
Posts: 758
|
what the hell:
I leave that one for testing: If it crashes, try without sound. Better the end gamer to play and see what's going on. Then I will change stuff. I will not comment about commands, etc. Search the web |
16 November 2018, 11:45 | #78 |
Registered User
Join Date: Nov 2016
Location: turkiye
Posts: 212
|
Look to my eyes for big thank you.
Last edited by starship; 13 October 2019 at 14:56. |
16 November 2018, 11:52 | #79 |
Registered User
Join Date: Apr 2013
Location: Mallorca
Posts: 758
|
@starship
You're welcome and test it fully. Major changes should be done for my old ports, anyway. |
16 November 2018, 16:34 | #80 |
Registered User
Join Date: Nov 2016
Location: turkiye
Posts: 212
|
I am playing two hours.
Sound is perfect. No problem. Speed is on 320x240 and 480x360 is perfect. Slow on 640x480 but it is on software mode and that is normal Last edited by starship; 16 November 2018 at 16:54. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
UAE for WarpOS 0.8.12 | grelbfarlk | request.Apps | 0 | 23 November 2016 01:14 |
WarpOS Programming Help? | esc | support.Other | 8 | 21 October 2015 10:37 |
DarcNES emulator for WarpOS | Leandro Jardim | support.Apps | 1 | 02 May 2015 17:41 |
WarpOS MiniGL blues. | Cowcat | Coders. General | 16 | 22 February 2014 18:44 |
ppc.library and WarpOS | oldpx | support.Apps | 5 | 23 August 2002 16:57 |
|
|