![]() |
![]() |
#41 |
Registered User
![]() Join Date: Jul 2015
Location: The Netherlands
Posts: 3,299
|
To be clear, my response was purely about 'native Amiga' FPS games I played back in the '90s - therefore I didn't consider Doom and the like
![]() |
![]() |
![]() |
#42 | |
Registered User
![]() Join Date: Aug 2022
Location: UK
Posts: 1,026
|
Quote:
AB3D was lots of fun too, provided you had at least a fast ram expansion to get it running at playable rates. It could be frustrating otherwise but the level design was great. I only wish TKG had as much effort put into its level design. It seems to me that they released it unfinished. It could've been a great swansong. |
|
![]() |
![]() |
#43 |
Registered User
![]() Join Date: Dec 2018
Location: Earth
Posts: 813
|
You Guys did forget NEMAC IV . (Not that it´s "the best", but i just wanted to mention it)
http://hol.abime.net/953 I had the most fun with GLOOM Deluxe but i played them all ![]() |
![]() |
![]() |
#44 |
Registered User
![]() Join Date: Apr 2019
Location: UK
Posts: 511
|
BITD I really enjoyed Gloom, albeit at a low size with lots of effects turned off. Fears was ok but I didn't really enjoy it. AB3D Was really, really fun to play and a brilliant translation of the AB series to 3d in my view (back then). AB3DII was technically impressive (if a little slow or clunky on my A1200 at the time) but not as much fun as AB3D. Death Mask was crap but at least I could play deathmatch on my mate's 500. I also used to play Robocop 3 a lot but I don't know if that counts.
Today, I still love AB3D, I just wish there was a fully working 1x1 mode. I tried playing through AB3DII and didn't complete it but it's on my list. I think I can appreciate it for what it is - a flawed and rushed game with some interesting ideas but still playable, if less fun. Gloom (and Gloom Deluxe) feels less fun than it did. I've tried Genetic Species but not spent time on it - I think I will after completing AB3DII. I quite like some of the ports. I completed DOOM for the first time on an Amiga. Novacoder's Quake runs fairly well on my A4000. I really like BSzili's Build FPS ports, particularly his Duke Nukem 3D port. Also (for reasons unknown to me, but probably graphics-related) bitd I got *really* into Robinson's Requiem. It has First Person elements and shooting elements. I've tried since but struggled to get back into it. Dunno if that counts as an FPS? |
![]() |
![]() |
#45 | |
Registered User
![]() Join Date: Aug 2022
Location: UK
Posts: 1,026
|
Quote:
As for AB3D 2, let's just say ... it's being worked on ![]() |
|
![]() |
![]() |
#46 |
Registered User
![]() Join Date: Apr 2018
Location: UK
Posts: 456
|
The Alien Breed 3D remake reviewed:
[ Show youtube player ] |
![]() |
![]() |
#47 |
Registered User
![]() Join Date: Nov 2021
Location: Utrecht/Netherlands
Posts: 144
|
There was a 3d virtual karting game I remember. Some horizontal lines were skipped in the graphics if I remember correctly. It was looking weird
|
![]() |
![]() |
#48 | |
J.M.D - Bedroom Musician
![]() Join Date: Apr 2014
Location: los angeles,ca
Posts: 2,917
|
Quote:
[ Show youtube player ] |
|
![]() |
![]() |
#49 |
Registered User
![]() Join Date: Nov 2021
Location: Utrecht/Netherlands
Posts: 144
|
Yes this one I meant. Thanks for explanation
|
![]() |
![]() |
#50 |
Registered User
![]() Join Date: May 2021
Location: Los Angeles / USA
Posts: 114
|
And I see no mention of Genetic Species, its wild.
Chris |
![]() |
![]() |
#51 |
Registered User
![]() Join Date: Nov 2021
Location: Utrecht/Netherlands
Posts: 144
|
Amiga's journey at the 3d fps world was always at the dire straits
![]() |
![]() |
![]() |
#52 | |
Registered User
![]() Join Date: Aug 2013
Location: Marseille / France
Posts: 609
|
Quote:
Do you think implementing a 1*1 mode on AB3D1 is possible ? It is strange that they didn't offered that option considering AB3D2 was easily configurable in comparison (and also Gloom). |
|
![]() |
![]() |
#53 | |
Registered User
![]() Join Date: Apr 2019
Location: UK
Posts: 511
|
Quote:
I thought Osiris was meant to be close but not quite the same? As in it was more forgiving and it made compromises on maps because it couldn't do the overlaps in ab3d that weren't possible in doom? |
|
![]() |
![]() |
#54 | |
HOL/FTP data slave master
![]() Join Date: Sep 2006
Location: Germany
Age: 45
Posts: 27,072
|
Quote:
![]() Really impressive what they've done and thank you for finally making me play it ![]() ![]() |
|
![]() |
![]() |
#55 | |
Registered User
![]() Join Date: Oct 2021
Location: England
Posts: 774
|
Quote:
![]() Brutal.Doom: [ Show youtube player ] Brutal.Wolf3d: [ Show youtube player ] got the brutal mods on the steam deck and pc, love them, brutal doom, brutal wolfenstien/etc. |
|
![]() |
![]() |
#56 |
Registered User
![]() Join Date: Aug 2022
Location: UK
Posts: 1,026
|
It can do room over room and every bridge and gantry of the original is there. As for forgiving, just play it in extinction level difficulty if you think it's too easy.
|
![]() |
![]() |
#57 | ||
Registered User
![]() Join Date: Aug 2022
Location: UK
Posts: 1,026
|
Quote:
Quote:
1. Increasing the resolution to 320*256 has many of the same aspect ratio challenges TKG has going from 288 wide to 320, half of which are still unsolved. It may also be the case that the fixed precision integer maths needs an overhaul, it's certainly somewhat dubious in TKG - you only have to look at how bad the floor and ceiling texturing becomes. 2. The game took advantage of the copper emulation to allow it to use 4096 colours at once. Basically the rendering was 12-bit RGB. That allowed for nice shading and water colour tinting effects. A basic native 1x1 isn't going to cut it without using some sort of HAM C2P routine if you want faithful colour reproduction. If the resolution increase is possible, it would likely work best as an RTG title where it can use a 15 bit mode. |
||
![]() |
![]() |
#58 |
mä vaan
Join Date: Nov 2001
Location: Finland
Posts: 1,537
|
1. Trapped
2. Breathless 3. Genetic Species (Paradroid 3D?) 4. Alien Breed 3D II - TKG 5. Trapped II 6. Nemac IV Based what I have played most. |
![]() |
![]() |
#59 |
Registered User
![]() Join Date: Apr 2019
Location: UK
Posts: 511
|
|
![]() |
![]() |
#60 |
Registered User
![]() Join Date: Aug 2022
Location: UK
Posts: 1,026
|
|
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
The First Person Shooter frame rate tolerance poll... | DDNI | Retrogaming General Discussion | 41 | 30 June 2011 03:32 |
Rambo alike game (shooter horizontal+vertical) | speciesxx | Retrogaming General Discussion | 12 | 27 October 2010 17:59 |
[Found: Gee Bee Air Rally] Biplane game - third person perspective, popping balloons | Abdull | Looking for a game name ? | 3 | 27 February 2010 10:00 |
[Found: Midnight Resistance] help with 3rd person scrolling shooter ID. | harkamus | Looking for a game name ? | 9 | 07 January 2008 10:20 |
Looking for an unknown shooter game | drcolossus | Looking for a game name ? | 12 | 22 June 2004 13:51 |
|
|