01 June 2004, 11:25 | #1 |
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Winfellow Status
I was browsing sourceforge, and seems that Torsten Enderling is working on winfellow during the last days.
http://sourceforge.net/projects/fellow/ , browse cvs. |
01 June 2004, 12:04 | #2 |
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That’s excellent news but they will have a lot of work to do.
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01 June 2004, 12:53 | #3 | |
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02 June 2004, 18:36 | #4 |
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worfje too has closed some ancient threads containing bug reports, with some of them started from about 2000.
The reason of some of the closures escapes me, though. |
06 June 2004, 20:27 | #5 |
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WinFellow indeed is NOT dead.. :)
That's right, we're again actively making changes to the Winfellow CVS repository. WinFellow filesystem code has been updated to the UAE 0.8.22 codebase, several bugs have been fixed, though some incidents also have been closed because they couldn't be confirmed by us and were ages old, and conversion of parts of the assembler code in WinFellow to C have also been done. I also recently added some very basic (and still pretty experimental) support for CAPS. I have a list lieing somewhere...
We're right now in the process of evaluating if we have enough changes to do a new release, so stay tuned, I'm eventually going to set up some beta-testing and see if we can do something Kind Regards, Torsten |
06 June 2004, 21:26 | #6 |
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Hey ! they are moving again !
@Worfe: your last post has two years, but your activity status is moving ! Feel free to PM me if you lost the passwords to access the http://fellow.abime.net/ mirror website & sql |
07 June 2004, 10:33 | #7 |
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Why change the assembler code back to C ? wont that make it slower.. ? Winfellow was my fave for a long time cause it was so fast on low end PCs.
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07 June 2004, 10:38 | #8 |
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Done carefully, you might not even notice a speed difference. I can think of one very good reason for doing this for a very compact and fast emulator...
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07 June 2004, 10:50 | #9 |
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It's not as if WinUAE is slow anymore though? It's been faster than WinFellow for a couple of years now. WinUAE 0.8.27 is close to perfection, IMHO, in terms of speed, compatibility, and stability. Why bother with another emulator? Wouldn't it be better to concentrate all efforts on just one, given the gradually shrinking size of the Amiga community?
Steve. Last edited by StevenJGore; 07 June 2004 at 10:55. |
07 June 2004, 10:51 | #10 |
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Well, we ourselves thought of many reasons to do so
Coding in assembler doesn't make a program faster; modern C compilers do lots of different optimizations so you won't necessarily notice a difference, as long as your coding style is not too disastrous. Porting to C makes the code more readable, debugable, and allows for easier addition of new features. We already fixed several older inherent bugs in WinFellow, some of which only became visible after porting to C, we really only hope to be able to produce an even more stable and efficient emulator. We're doing everything we can to make sure the changes we make don't have any negative impact on speed. The benefits far outweigh that possible disadvantage. |
07 June 2004, 10:53 | #11 | |
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07 June 2004, 10:59 | #12 |
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I was talking about the conversion from assembler
Complete CAPS support will require some changes to the floppy emulation we're really hesitant to make, since they will result in considerable slowdowns. That's why it's still experimental, and probably will remain for some time. Many titles work, but variable cell densities require a timing process we'd like to avoid to introduce into WinFellow. Last edited by carfesh; 07 June 2004 at 11:18. |
07 June 2004, 11:54 | #13 | |
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07 June 2004, 18:41 | #14 | |
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And while we're at it, why should we still use MacOS, Linux and whatever stupid OS's there are? Windows is fine, why bother with others? |
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07 June 2004, 20:47 | #15 | |||
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Hi all,
I guess we can't hide anymore Quote:
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Greetings! |
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10 June 2004, 10:48 | #16 | |
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10 June 2004, 11:42 | #17 | |
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On my personal agenda I would like to support or maybe even myself do a PocketPC port one day, since I'd love to be able to use Fellow on my iPAQ; the PocketPC port of ScummVM showed me that PocketPC really is a performant platform for multimedia applications, I've been playing Sam&Max on my iPAQ during my vacations sitting in the sun - I'd love to do the same with Fellow. That's why I'll also evalute the use of SDL in WinFellow (which BTW xFellow already used, that might be usable for WinFellow also); but that's pretty long term and we'll have to see about that. You should note though that this is my personal agenda; don't know if the team has other plans, but the general idea is known there |
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22 June 2004, 09:49 | #18 | |
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I can say that i have been unable to run the first ( a lot of segfaults even without gcc optimization ), but the second one under wine works well ( the "only" problem is that i can't use the joystick ( wine limitation afaik ) and that the keyboard doesn't work, only the mapped joystick with the arrows works ). Maybe when it'll be ported to C you can take a look at libwine to compile it for other platforms ( when i'll find some time i'll read the docs ). |
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06 July 2004, 19:27 | #19 |
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With Winfellow, I can emulate the Amiga on a Sony C1VFK, because this processor is low, only Winfellow work fine on it (90% of CPU and 95% on C1VE). With this, I
have today the smaller Amiga of world, thanks Winfellow ! This computer work with a crusoe processor capable of translate X86 codes, and perhaps 68K codes in future !? You can visit my webpage (the link is my name !) of the Sony Vaio C1 computer My suggested project for develloppement of Winfellow is: - Support of 1024x480 and 1280x600 resolution screen (Widescreen) - Support of crusoe processor - Support of AGA - Snapshot memory for save games and restituate these later WinUAE is too slow on my machine and don't emulate perfectly an Amiga (true interlace screen, speed chipset, ...) |
06 July 2004, 22:32 | #20 | |
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