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#1 |
TinkerTailorContentMaker
Join Date: Nov 2009
Location: Bedfordshire
Age: 46
Posts: 1,241
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A600GS Feedback/Discussion
As this device seems like a forward looking prospect I thought it might be a good idea to have a separate thread dedicated to user experience, I realise there is the Official website forum too but this place get's quite a decent amount of Amiga users so maybe worth having one here, also it doesn't drown out the related discourse on the official updates.
![]() I'd like to know if others having been experiencing the frame hitches/drops that I've experienced and if the developers have looked into it. So if anybody wants to set their GS to output at 1080p50 and run some games (A500 stuff), preferably for at least 5/10 minutes to see if they get the same drops would be nice. As it seems intermittent it's best if you can get some uninterrupted scrolling (boring I know) and carefully observe for any hiccups. I've not see any other users report this so I'm curious. |
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#2 |
Registered User
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,746
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Ah, this is awesome.
![]() Is it (at least theoretically) possible playing Dyna Blaster or Master Blaster in 4 players mode, using 2 Amiga joysticks, and 2 USB joysticks, on the A600GS? From what I recall, Super Skidmarks could also support 4 players mode back in the day, if I am not wrong? |
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#3 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,641
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Interesting idea. I imagine that could be very feasible. Amiberry supports "Emulated Parallel Port Joystick Adapter". The HID input is probably irrelevant, Amiga joysticks, USB, Bluetooth I imagine it doesn't matter so long as the underlaying OS detects them.
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#4 |
Registered User
Join Date: Aug 2004
Location: www.amigakit.com
Posts: 2,092
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It should be possible to play 4 player compatible games by using the 2x USB and 2x DB9 ports
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#5 | |
Registered User
Join Date: Jan 2016
Location: Germany
Posts: 386
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Quote:
So on the A600GS it should work out of the Box ! |
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#6 |
Registered User
Join Date: Jun 2024
Location: Scotland
Posts: 29
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How are you finding the A600GS so far? Is it an enjoyable experience? Really looking forward to getting mine. The new games included have only served to whet my appetite even further as they are ones I didn't have on my A1200 back in the day but wanted to try.
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#7 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,641
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It was ok. It needed more time than I could give it to work out all the ins and outs. It is school holiday at the moment but come sept I will have more free time.
It might become more interesting if it works with a Drawbridge USB floppy disk drive (e.g. can read real Amiga disks) |
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#8 |
PSPUAE DEV
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#9 |
Registered User
Join Date: Aug 2023
Location: Exeter, UK
Posts: 4
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It's a good project, and seems to be getting a lot more support than the A5000 Mini got after the initial excitement died down.
One thing that annoys the hell out of me is the menu on the left - it slides open but if you go too far (like to the edge of the screen) it closes again. I'm assuming it's HTML-based and uses a hover, and on the right they are using margin rather than padding, which doesn't detect the hover. |
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#10 |
Registered User
Join Date: Jan 2020
Location: UK
Posts: 586
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I assume you mean from Retro Games Limited? While their hands were tied by their licence agreement other parties like the Pandory Team and Ami-Jimmy have done a sterling job of supporting the Mini up to today! I can use Workbench and animate on DPaint and play WipEout 2097 pretending like it's the PPC version. It's well and truly exceeded expectations and given time I hope the A600GS will too! Just wake me up when the AmiStore launches and there's a deluxe model with a serial port!
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#11 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,641
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#12 |
Registered User
Join Date: Feb 2016
Location: Birmingham
Age: 60
Posts: 108
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Like the new thread. I'm really enjoying my A600GS. The convenience of loading the games by clicking on "add" the ADF file in your USB stick and there it is immediately playable stored on the A600GS. The Save State feature is great with the picture snapshot of where you are. Bluetooth connectivity. Amisphere and it's future potential to distribute new games / programmes. I've been playing Hoffman's games - so new releases on a future facing machine. At last Amiga feels current again and not just part of our history.
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#13 |
TinkerTailorContentMaker
Join Date: Nov 2009
Location: Bedfordshire
Age: 46
Posts: 1,241
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Just curious, how many people are actually playing games? Not just loading stuff up for nostalgia but proper playing?
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#14 |
Registered User
Join Date: Jun 2024
Location: Scotland
Posts: 29
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Is there any option to rewind games? Maybe an impossible feature but knew which j enjoy on the switch.
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#15 | |
Registered User
Join Date: Jan 2020
Location: UK
Posts: 586
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#16 | |
Registered User
Join Date: Jan 2020
Location: UK
Posts: 586
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#17 | |
Registered User
Join Date: Jan 2020
Location: UK
Posts: 586
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#18 | |||
PSPUAE DEV
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#19 |
Registered User
Join Date: Aug 2004
Location: www.amigakit.com
Posts: 2,092
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@BigD
All these soft-mods you promote are not officially supported by RGL because they are of dubious legal origin. They are a collection of mostly unlicenced software without many original author's permission. Therefore these hacks are not a product feature of THEA500 Mini as they are third party underground archives distributed by dubious means: Mega, Torrents etc. Everything on the A600GS has been either source code rights purchased by us or licenced by us. So customers are buying a legal product. We have gone to great efforts to provide a legitimate commercial product. Therefore comparing a legal product with unlicenced hacks is not a fair comparison. |
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#20 | |
Registered User
Join Date: Jan 2020
Location: UK
Posts: 586
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Quote:
It's rock solid really. My son even had a go at some Blitz Basic 2 coding under AMiNIMiga along with some DPaint to generate the shapes/background. Would have been nice if the owner of the A600GS in the Amiga User Group area would have had time to demo Octamed/Personal Paint etc to the passers by but he was busy in the sellers hall. Maybe we should have asked you for help but you both looked busy. Happy to give your machine a good demo given the chance but it doesn't look after itself in a show environment like the Mini can IMHO. Crashes were reported on the A600GS during the duration by those that tried it. I'm just reporting what we experienced. Good to know about the multiplayer. Shame we didn't know the Virtual GP controls. Hope you had some interest/sales. Just to check, I'm guessing I could have hot-plugged in a THEC64 Joystick that I had spare to play 2-player Super Skidmarks? You have 3xUSB ports on the back, so I guess I could have just plugged it into the 3rd alongside the mouse and official pad? Was afraid to mess with it while the owner wasn't there. Last edited by BigD; 19 August 2024 at 14:21. |
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