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Old 18 May 2016, 12:38   #21
gifgit
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Last few files XD

http://walen.se/sprites/?level=album&id=57

Level tiles here XD
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Name:	chuck2_piste_sprites.png
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Size:	11.3 KB
ID:	48485   Click image for larger version

Name:	chuck2_sam_boss.png
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ID:	48486   Click image for larger version

Name:	chuck2_statue_bonus.png
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Size:	14.6 KB
ID:	48487   Click image for larger version

Name:	CHUCK4.png
Views:	345
Size:	16.5 KB
ID:	48488  
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Old 18 May 2016, 20:48   #22
NameOfTheGame
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Thanks gifgit! Do you know if this is all the artwork from the game?

I noticed the level tiles are missing level 6 and 11 (as far as going by the filenames)

Last edited by NameOfTheGame; 18 May 2016 at 20:53.
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Old 18 May 2016, 23:07   #23
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This was all I had, the intro and any other gfx was corrupted on the disk.
As for the level tiles, I`ll have a look and see if any tiles we re-used for levels 6 and 11. If they are missing then I`ll rip them and post them in a couple of days. I`ll also have a go at the intro and any loading screens. XD
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Old 19 May 2016, 20:36   #24
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Right then, the sprites are complete but there are some missing playfield tiles and images so the ripping could take a bit longer than predicted.
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Old 20 May 2016, 04:29   #25
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Thank you for checking on that gifgit!
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Old 20 May 2016, 15:05   #26
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This background is used for the first 4 zones of Stoneage suburbs.
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Name:	chuck 2  1suburbs background zone 1-4.png
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Old 21 May 2016, 13:09   #27
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These are the tiles used for the first boss level Dave. they are just some re-coloured tiles from the first 4 zones. I am currently reworking the first 4 zone tiles. I think the tiles on the site I mentioned were ripped and numbered incorrectly ( easily done because I think that boss levels were counted as separate levels and a lot of tiles are re-used and re-coloured) The only difference in the first 4 zones (apart from the colours) is that there is a separate layer in the foreground of a couple of them.
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Name:	chuck boss 1 dave tiles.png
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Size:	14.0 KB
ID:	48523  

Last edited by gifgit; 21 May 2016 at 13:18.
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Old 21 May 2016, 15:19   #28
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First 4 zones (Stoneage Suburbs). Level 2 uses the same foreground rocks as the first boss level. Zones 1 and 4 have the same pallette.
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Name:	chuck 2 stoneage zone 1.png
Views:	334
Size:	42.5 KB
ID:	48524   Click image for larger version

Name:	chuck 2 stoneage zone 2.png
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Size:	32.3 KB
ID:	48525   Click image for larger version

Name:	chuck 2 stoneage zone 3.png
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Size:	32.3 KB
ID:	48526   Click image for larger version

Name:	chuck 2 stoneage zone 4.png
Views:	304
Size:	42.5 KB
ID:	48527   Click image for larger version

Name:	Chuck_2_sprites_lvl_1.png
Views:	339
Size:	35.9 KB
ID:	48537  


Last edited by gifgit; 21 May 2016 at 22:12.
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Old 21 May 2016, 16:02   #29
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The apple tree subgame is played in a single screen.
Edit: attached sprites.
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Name:	chuck 2 apple tree subgame.png
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Size:	9.4 KB
ID:	48528   Click image for larger version

Name:	chuck 2 apple sprites.png
Views:	331
Size:	11.5 KB
ID:	48539  

Last edited by gifgit; 21 May 2016 at 23:03.
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Old 21 May 2016, 16:12   #30
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gifgit, thank you for your uploads.
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Old 21 May 2016, 18:00   #31
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@blindfold
No probs, it`s just a long job because of the multiple layers and pallettes used.
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Old 21 May 2016, 18:41   #32
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Yes, thanks +1 also. Great work!
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Old 21 May 2016, 22:07   #33
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Right then, next we have `On the back of Dippy` level. This is level 2.
Edit: Decided to put sprites with tiles to keep everything up together.
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Name:	dippy tiles.png
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ID:	48532   Click image for larger version

Name:	dippy background 1.png
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ID:	48533   Click image for larger version

Name:	chuck_2_Dippy.png
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ID:	48534   Click image for larger version

Name:	chuck_2_lvl_2_sprites_1.png
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ID:	48535   Click image for larger version

Name:	chuck_2_lvl_2_sprites_2.png
Views:	320
Size:	9.8 KB
ID:	48536  

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Old 21 May 2016, 22:35   #34
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I think on Sega Genesis/Mega Drive big bird was scaled but on Amiga they used individual frames.
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Old 22 May 2016, 12:49   #35
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The foreground rocks on zones 1-4. 1 and 4 are the same pallette and 2 and 3 share pallettes. I missed this until I played through a few levels last night.
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Name:	zone 1-4 foreground rocks.png
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Size:	1.9 KB
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Old 22 May 2016, 18:45   #36
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Monkey level tiles.
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Name:	chuck 2 monkey background.png
Views:	318
Size:	2.2 KB
ID:	48553   Click image for larger version

Name:	chuck 2 monk level.png
Views:	312
Size:	29.9 KB
ID:	48555  
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Old 23 May 2016, 15:56   #37
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Wow, that's fast!
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Old 23 May 2016, 17:22   #38
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I take back what I said about the sprites being complete, after playing for a bit last night I discovered that I missed the emu bird sprite. Can`t believe I didn`t notice last time I ripped it lol.
Edit: This is all I can find for level 3 ( Monkey level)
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Name:	chuck_2_lvl_3_sprites_1.png
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Old 23 May 2016, 20:13   #39
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Wacky waterfalls level 4.
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Name:	chuck 2 level 4 background.png
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Size:	3.3 KB
ID:	48567   Click image for larger version

Name:	chuck 2 level 4 tiles.png
Views:	306
Size:	30.1 KB
ID:	48568  
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Old 25 May 2016, 18:31   #40
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Awesome!
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